Removed some debugging code
This commit is contained in:
@@ -241,12 +241,6 @@ void World::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//TODO: (3) the escape key should actually control menus and stuff
|
||||
SendLogoutRequest();
|
||||
return;
|
||||
|
||||
case SDLK_SPACE:
|
||||
//DEBUG: testing bug #45
|
||||
//reset the map
|
||||
regionPager.UnloadAll();
|
||||
return;
|
||||
}
|
||||
|
||||
//character movement
|
||||
|
||||
Reference in New Issue
Block a user