The character is visible, fixed a database issue
This commit is contained in:
@@ -301,7 +301,6 @@ void InWorld::HandleCharacterNew(CharacterPacket* const argPacket) {
|
||||
localCharacter = &character;
|
||||
|
||||
//setup the camera
|
||||
//TODO: can't change the screen size?
|
||||
camera.width = GetScreen()->w;
|
||||
camera.height = GetScreen()->h;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user