Added character iteration to the rooms
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@@ -20,7 +20,7 @@ roomSystem.RoomManager.SetOnCreate(function(room, index)
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--called ~60 times per second
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roomSystem.Room.SetOnTick(room, function(room)
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characterSystem.CharacterManager.ForEach(function(character)
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roomSystem.Room.ForEachCharacter(room, function(character)
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print(characterSystem.Character.GetHandle(character))
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end)
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--[[
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