Moved random code out of defines.*
This commit is contained in:
@@ -22,7 +22,8 @@ modules
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Studio 2012. Personally, I'm using MinGW 4.7.2.
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Studio 2012. Personally, I'm using MinGW 4.7.2.
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* I'm trying to keep this as IDE agnostic as possible, so if you use an IDE,
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* I'm trying to keep this as IDE agnostic as possible, so if you use an IDE,
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please add it's files to .gitignore.
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please add it's files to .gitignore.
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* You can read more details on the GitHub wiki [here](https://github.com/Ratstail91/Tortuga/wiki).
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* You can read more details on the Tortuga wiki
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[here](https://github.com/Ratstail91/Tortuga/wiki).
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## Copyright
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## Copyright
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@@ -0,0 +1,24 @@
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "character.hpp"
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@@ -0,0 +1,32 @@
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef CHARACTER_HPP_
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#define CHARACTER_HPP_
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class Character {
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public:
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Character();
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~Character();
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private:
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};
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#endif
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@@ -23,6 +23,7 @@
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#define INWORLD_HPP_
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#define INWORLD_HPP_
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#include "base_scene.hpp"
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#include "base_scene.hpp"
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#include "utilities.hpp"
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#include "defines.hpp"
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#include "defines.hpp"
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#include "service_locator.hpp"
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#include "service_locator.hpp"
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#include "packet_type.hpp"
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#include "packet_type.hpp"
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@@ -23,6 +23,7 @@
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#define LOBBY_HPP_
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#define LOBBY_HPP_
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#include "base_scene.hpp"
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#include "base_scene.hpp"
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#include "utilities.hpp"
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#include "defines.hpp"
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#include "defines.hpp"
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#include "service_locator.hpp"
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#include "service_locator.hpp"
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#include "packet_type.hpp"
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#include "packet_type.hpp"
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@@ -59,7 +59,7 @@ void SplashScreen::RunFrame(double delta) {
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LoadResources();
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LoadResources();
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}
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}
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if (Clock::now() - start > std::chrono::duration<int>(1)) {
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if (std::chrono::steady_clock::now() - start > std::chrono::duration<int>(1)) {
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SetNextScene(SceneList::MAINMENU);
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SetNextScene(SceneList::MAINMENU);
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}
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}
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}
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}
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@@ -23,7 +23,6 @@
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#define SPLASHSCREEN_HPP_
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#define SPLASHSCREEN_HPP_
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#include "base_scene.hpp"
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#include "base_scene.hpp"
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#include "defines.hpp"
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#include "service_locator.hpp"
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#include "service_locator.hpp"
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#include "config_utility.hpp"
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#include "config_utility.hpp"
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@@ -48,7 +47,7 @@ protected:
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ConfigUtility* configUtil = ServiceLocator<ConfigUtility>::Get();
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ConfigUtility* configUtil = ServiceLocator<ConfigUtility>::Get();
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SurfaceManager* surfaceMgr = ServiceLocator<SurfaceManager>::Get();
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SurfaceManager* surfaceMgr = ServiceLocator<SurfaceManager>::Get();
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Image logo;
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Image logo;
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Clock::time_point start = Clock::now();
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std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
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};
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};
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#endif
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#endif
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@@ -22,14 +22,7 @@
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#ifndef DEFINES_HPP_
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#ifndef DEFINES_HPP_
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#define DEFINES_HPP
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#define DEFINES_HPP
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#include <chrono>
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#include <string>
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#define GAME_CHANNEL 0
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#define GAME_CHANNEL 0
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#define CHAT_CHANNEL 1
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#define CHAT_CHANNEL 1
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typedef std::chrono::high_resolution_clock Clock;
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std::string itos(int i);
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#endif
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#endif
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@@ -19,7 +19,7 @@
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* 3. This notice may not be removed or altered from any source
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* 3. This notice may not be removed or altered from any source
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* distribution.
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* distribution.
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*/
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*/
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#include "defines.hpp"
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#include "utilities.hpp"
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#include <cstdio>
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#include <cstdio>
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@@ -0,0 +1,29 @@
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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||||||
|
* arising from the use of this software.
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|
*
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* Permission is granted to anyone to use this software for any purpose,
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|
* including commercial applications, and to alter it and redistribute it
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|
* freely, subject to the following restrictions:
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|
*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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|
* in a product, an acknowledgment in the product documentation would be
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|
* appreciated but is not required.
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|
*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef UTILITIES_HPP_
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#define UTILITIES_HPP_
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#include <string>
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std::string itos(int i);
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#endif
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@@ -22,7 +22,7 @@
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#ifndef SERVERAPPLICATION_HPP_
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#ifndef SERVERAPPLICATION_HPP_
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#define SERVERAPPLICATION_HPP_
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#define SERVERAPPLICATION_HPP_
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#include "defines.hpp"
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#include "utilities.hpp"
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#include "packet_type.hpp"
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#include "packet_type.hpp"
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#include "service_locator.hpp"
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#include "service_locator.hpp"
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#include "network_queue.hpp"
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#include "network_queue.hpp"
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@@ -37,6 +37,9 @@
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#include <chrono>
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#include <chrono>
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#include <string>
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#include <string>
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//lazy
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typedef std::chrono::high_resolution_clock Clock;
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struct ClientData {
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struct ClientData {
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int index;
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int index;
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int channel;
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int channel;
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