Implemented a basic API for the server's rooms
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@@ -66,7 +66,8 @@ static int getDepth(lua_State* L) {
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static int load(lua_State* L) {
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//TODO: fill this
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return 0;
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lua_pushboolean(L, false);
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return 1;
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}
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static int save(lua_State* L) {
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