Imported ConfigUtility, updating it for this project

This commit is contained in:
Kayne Ruse
2013-05-03 02:22:34 +10:00
parent f349e59fd3
commit 96f0821d9b
6 changed files with 195 additions and 3 deletions
+2 -2
View File
@@ -4,14 +4,14 @@ LIB=-lmingw32 -lSDL_net -lSDLmain -lSDL -lwsock32 -liphlpapi
#objects
OBJDIR=obj
OBJ=$(addprefix $(OBJDIR)/,base_scene.o scene_manager.o main.o surface_manager.o image.o sprite_sheet.o player.o)
OBJ=$(addprefix $(OBJDIR)/,base_scene.o scene_manager.o main.o surface_manager.o image.o sprite_sheet.o player.o player_manager.o config_utility.o)
#output
OUTDIR=out
OUT=$(addprefix $(OUTDIR)/,a)
#source
SRC=test_systems.cpp in_game.cpp player_manager.cpp
SRC=test_systems.cpp in_game.cpp
#targets
all: $(OBJ) $(OUT)