Moved the entry structs into their own headers
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+3
-5
@@ -23,9 +23,12 @@
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#define LOBBY_HPP_
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#include "base_scene.hpp"
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#include "utilities.hpp"
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#include "defines.hpp"
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#include "singleton.hpp"
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#include "server_entry.hpp"
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#include "packet_type.hpp"
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#include "network_queue.hpp"
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#include "information_manager.hpp"
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@@ -39,11 +42,6 @@
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#include <vector>
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#include <string>
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struct ServerEntry {
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std::string name;
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IPaddress address;
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};
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class Lobby : public BaseScene {
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public:
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//Public access members
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