Server runs, but it's far off from being stable again
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@@ -58,9 +58,9 @@ World::World(int* const argClientIndex, int* const argAccountIndex):
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//set the button positions
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disconnectButton.SetX(50);
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disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
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disconnectButton.SetY(50);
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shutdownButton.SetX(50);
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shutdownButton.SetY(50 + buttonImage.GetClipH() * 1);
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shutdownButton.SetY(70);
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//load the tilesheet
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//TODO: (2) Tile size and tile sheet should be loaded elsewhere
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