Merge branch 'high-water-mark' into collisions

This commit is contained in:
Kayne Ruse
2014-12-27 19:30:12 +11:00
8 changed files with 38 additions and 34 deletions
+1 -1
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@@ -49,7 +49,7 @@ void ClientApplication::Init(int argc, char* argv[]) {
//load the prerequisites
ConfigUtility& config = ConfigUtility::GetSingleton();
config.Load("rsc/config.cfg", argc, argv);
config.Load("rsc/config.cfg", false, argc, argv);
//-------------------------
//Initialize the APIs
+1 -1
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@@ -36,7 +36,7 @@ int main(int argc, char* argv[]) {
ConfigUtility::CreateSingleton();
UDPNetworkUtility::CreateSingleton();
//call the server's routines
//call the client's routines
ClientApplication::CreateSingleton();
ClientApplication& app = ClientApplication::GetSingleton();
+17 -15
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@@ -137,10 +137,8 @@ void InWorld::Update() {
//check the connection (heartbeat)
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
if (attemptedBeats > 2) {
//two-step logout
SendLogoutRequest();
//escape to the disconnect screen
SendDisconnectRequest();
SetNextScene(SceneList::DISCONNECTEDSCREEN);
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "Error: Lost connection to the server";
}
@@ -248,7 +246,6 @@ void InWorld::Render(SDL_Surface* const screen) {
void InWorld::QuitEvent() {
//two-step logout
SendLogoutRequest();
SendDisconnectRequest();
SetNextScene(SceneList::QUIT);
}
@@ -276,9 +273,9 @@ void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
//hotkeys
switch(key.keysym.sym) {
case SDLK_ESCAPE:
//the escape key should actually control menus and stuff
//TODO: the escape key should actually control menus and stuff
SendLogoutRequest();
break;
return;
}
//character movement
@@ -299,6 +296,9 @@ void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
case SDLK_d:
motion.x += CHARACTER_WALKING_SPEED;
break;
default:
//DOCS: prevents wrong keys screwing with character movement
return;
}
//handle diagonals
if (motion.x != 0 && motion.y != 0) {
@@ -329,6 +329,9 @@ void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
case SDLK_d:
motion.x = std::max(0.0, motion.x -= CHARACTER_WALKING_SPEED);
break;
default:
//DOCS: prevents wrong keys screwing with character movement
return;
}
//BUGFIX: reset cardinal direction speed on key release
if (motion.x > 0) {
@@ -473,30 +476,29 @@ void InWorld::SendShutdownRequest() {
}
void InWorld::HandleLogoutResponse(ClientPacket* const argPacket) {
if (localCharacter) {
characterMap.erase(characterIndex);
localCharacter = nullptr;
}
accountIndex = -1;
characterIndex = -1;
//reset the camera
camera.x = camera.y = 0;
camera.marginX = camera.marginY = 0;
//because, why not? I guess...
SendDisconnectRequest();
}
void InWorld::HandleDisconnectResponse(ClientPacket* const argPacket) {
HandleLogoutResponse(argPacket);//shortcut
SetNextScene(SceneList::DISCONNECTEDSCREEN);
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have successfully logged out";
}
void InWorld::HandleDisconnectForced(ClientPacket* const argPacket) {
//clear the local data
accountIndex = -1;
characterIndex = -1;
//reset the camera
camera.x = camera .y = 0;
camera.marginX = camera.marginY = 0;
HandleDisconnectResponse(argPacket);//shortcut
SetNextScene(SceneList::DISCONNECTEDSCREEN);
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have been forcibly disconnected by the server";
}
+2 -2
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@@ -39,7 +39,7 @@ void Timer::Stop() {
std::ostream& operator<<(std::ostream& os, Timer& t) {
os << t.GetName() << ": ";
os << std::chrono::duration_cast<std::chrono::milliseconds>(t.GetTime()).count();
os << "ms";
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
os << "us";
return os;
}
+2 -2
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@@ -34,8 +34,8 @@ public:
Timer(std::string s);
~Timer() = default;
inline void Start();
inline void Stop();
void Start();
void Stop();
//accessors and mutators
Clock::duration GetTime() { return timeSpan; }
+11 -6
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@@ -27,13 +27,13 @@
#include <sstream>
#include <stdexcept>
void ConfigUtility::Load(std::string fname, int argc, char* argv[]) {
void ConfigUtility::Load(std::string fname, bool skipMissingFile, int argc, char* argv[]) {
//clear the stored configuration
configMap.clear();
//use the default file
if (argc < 2) {
configMap = Read(fname);
configMap = Read(fname, skipMissingFile);
return;
}
@@ -47,7 +47,9 @@ void ConfigUtility::Load(std::string fname, int argc, char* argv[]) {
for (int i = 1; i < argc; ++i) {
//read from a specified config file
if (!strncmp(argv[i], "-config=", 8)) {
redirectedFile = Read(argv[i] + 8);
//older specified files take precedence
table_t tmp = Read(argv[i] + 8, skipMissingFile);
redirectedFile.insert(tmp.begin(), tmp.end());
redirectUsed = true;
continue;
}
@@ -73,18 +75,21 @@ void ConfigUtility::Load(std::string fname, int argc, char* argv[]) {
//finally, construct the final config table
if (!redirectUsed) {
redirectedFile = Read(fname);
redirectedFile = Read(fname, skipMissingFile);
}
configMap.insert(cmdLineParams.begin(), cmdLineParams.end());
configMap.insert(redirectedFile.begin(), redirectedFile.end());
}
ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
ConfigUtility::table_t ConfigUtility::Read(std::string fname, bool skipMissingFile) {
//read in and return this file's data
table_t retTable;
std::ifstream is(fname);
if (!is.is_open()) {
if (skipMissingFile) {
return {}; //empty table
}
std::ostringstream os;
os << "Failed to open a config file: " << fname;
throw(std::runtime_error( os.str() ));
@@ -143,7 +148,7 @@ ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
//load in any subordinate config files
if (retTable.find("config.next") != retTable.end()) {
table_t subTable = Read(retTable["config.next"]);
table_t subTable = Read(retTable["config.next"], skipMissingFile);
retTable.insert(subTable.begin(), subTable.end());
}
+3 -6
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@@ -27,9 +27,9 @@
#include <map>
#include <string>
class ConfigUtility : public Singleton<ConfigUtility> {
class ConfigUtility: public Singleton<ConfigUtility> {
public:
void Load(std::string fname, int argc = 0, char* argv[] = nullptr);
void Load(std::string fname, bool skipMissingFile = false, int argc = 0, char* argv[] = nullptr);
//convert to a type
std::string& String(std::string);
@@ -47,10 +47,7 @@ private:
friend Singleton<ConfigUtility>;
ConfigUtility() = default;
~ConfigUtility() = default;
table_t Read(std::string fname);
table_t Read(std::string fname, bool skipMissingFile);
table_t configMap;
};
+1 -1
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@@ -43,7 +43,7 @@ void ServerApplication::Init(int argc, char* argv[]) {
std::cout << "Beginning " << argv[0] << std::endl;
//load the config settings
config.Load("rsc/config.cfg", argc, argv);
config.Load("rsc/config.cfg", false, argc, argv);
//-------------------------
//Initialize the APIs