Comment tweaks, updated network version
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@@ -60,7 +60,7 @@ World::World(int* const argClientIndex, int* const argAccountIndex):
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shutDownButton.SetText("Shut Down");
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//load the tilesheet
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//TODO: (9) Tile size and tile sheet should be loaded elsewhere
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//TODO: (1) Tile size and tile sheet should be loaded elsewhere
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tileSheet.Load(config["dir.tilesets"] + "overworld.bmp", 32, 32);
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//Send the character data
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@@ -221,7 +221,7 @@ void World::KeyDown(SDL_KeyboardEvent const& key) {
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//hotkeys
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switch(key.keysym.sym) {
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case SDLK_ESCAPE:
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//TODO: (9) the escape key should actually control menus and stuff
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//TODO: (1) the escape key should actually control menus and stuff
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SendLogoutRequest();
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return;
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}
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