This will not build; working on refactoring

This commit is contained in:
Kayne Ruse
2014-04-13 03:37:21 +10:00
parent 0c6537fb36
commit 7fe71c60d0
5 changed files with 92 additions and 26 deletions
+29
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@@ -0,0 +1,29 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "client.hpp"
#include <type_traits>
//This is explicitly a POD
static_assert(std::is_pod<Client>::value, "Client is not a POD");
unsigned int Client::uidCounter;
+33
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@@ -0,0 +1,33 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef CLIENT_HPP_
#define CLIENT_HPP_
#include "SDL/SDL_net.h"
struct Client {
IPaddress address;
unsigned int uid;
static unsigned int uidCounter;
};
#endif
+18 -1
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@@ -22,8 +22,25 @@
#ifndef PLAYERENTITY_HPP_ #ifndef PLAYERENTITY_HPP_
#define PLAYERENTITY_HPP_ #define PLAYERENTITY_HPP_
#include <string>
struct PlayerEntity { struct PlayerEntity {
//TODO: stuff int clientIndex;
std::string handle;
std::string avatar;
int level;
int exp;
int maxHP;
int health;
int maxMP;
int mana;
int attack;
int defence;
int intelligence;
int resistance;
float accuracy;
float evasion;
float luck;
}; };
#endif #endif
+8 -6
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@@ -54,6 +54,7 @@ void ServerApplication::Init(int argc, char** argv) {
int ret = 0; int ret = 0;
//initial setup //initial setup
Client::uidCounter = 0;
Entity::uidCounter = 0; Entity::uidCounter = 0;
config.Load("rsc\\config.cfg"); config.Load("rsc\\config.cfg");
@@ -103,6 +104,7 @@ void ServerApplication::Init(int argc, char** argv) {
mapPager.SetRegionDepth(REGION_DEPTH); mapPager.SetRegionDepth(REGION_DEPTH);
mapPager.GetGenerator()->SetLuaState(luaState); mapPager.GetGenerator()->SetLuaState(luaState);
mapPager.GetFormat()->SetLuaState(luaState); mapPager.GetFormat()->SetLuaState(luaState);
//TODO: config parameter
mapPager.GetFormat()->SetSaveDir("save/mapname/"); mapPager.GetFormat()->SetSaveDir("save/mapname/");
//TODO: pass args to the generator & format as needed //TODO: pass args to the generator & format as needed
//NOTE: I might need to rearrange the init process so that lua & SQL can interact //NOTE: I might need to rearrange the init process so that lua & SQL can interact
@@ -208,21 +210,21 @@ void ServerApplication::HandleBroadcastRequest(NetworkPacket packet) {
void ServerApplication::HandleJoinRequest(NetworkPacket packet) { void ServerApplication::HandleJoinRequest(NetworkPacket packet) {
//register the new client //register the new client
ClientEntry c; Client c;
c.address = packet.meta.srcAddress; c.address = packet.meta.srcAddress;
clientMap[clientCounter] = c; clientMap[Client::uidCounter] = c;
//send the client their info //send the client their info
char buffer[PACKET_BUFFER_SIZE]; char buffer[PACKET_BUFFER_SIZE];
packet.meta.type = NetworkPacket::Type::JOIN_RESPONSE; packet.meta.type = NetworkPacket::Type::JOIN_RESPONSE;
packet.clientInfo.index = clientCounter; packet.clientInfo.index = Client::uidCounter;
serialize(&packet, buffer); serialize(&packet, buffer);
network.Send(&clientMap[clientCounter].address, buffer, PACKET_BUFFER_SIZE); network.Send(&clientMap[Client::uidCounter].address, buffer, PACKET_BUFFER_SIZE);
//finished this routine //finished this routine+
clientCounter++; Client::uidCounter++;
cout << "Connect, total: " << clientMap.size() << endl; cout << "Connect, total: " << clientMap.size() << endl;
} }
+4 -19
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@@ -23,6 +23,7 @@
#define SERVERAPPLICATION_HPP_ #define SERVERAPPLICATION_HPP_
//server specific stuff //server specific stuff
#include "client.hpp"
#include "entity.hpp" #include "entity.hpp"
#include "player_entity.hpp" #include "player_entity.hpp"
@@ -49,19 +50,6 @@
#include <map> #include <map>
#include <string> #include <string>
struct ClientEntry {
IPaddress address;
};
struct PlayerEntry {
int clientIndex;
int mapIndex;
std::string handle;
std::string avatar;
Vector2 position;
Vector2 motion;
};
//The main application class //The main application class
class ServerApplication { class ServerApplication {
public: public:
@@ -89,6 +77,9 @@ private:
void PumpPacket(NetworkPacket); void PumpPacket(NetworkPacket);
//APIs
std::map<int, Client> clientMap;
//maps //maps
RegionPager<LuaGenerator, LuaFormat> mapPager; RegionPager<LuaGenerator, LuaFormat> mapPager;
@@ -104,12 +95,6 @@ private:
//misc //misc
bool running = true; bool running = true;
ConfigUtility config; ConfigUtility config;
std::map<int, ClientEntry> clientMap;
std::map<int, PlayerEntry> playerMap;
int clientCounter = 0;
int playerCounter = 0;
}; };
#endif #endif