packet is being sent and received, bare-bones ping-pong is working
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+5
-2
@@ -1,7 +1,10 @@
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#include "player.hpp"
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Player::Player(int id) : clientID(id) {
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//
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Player::Player(int ID, int ch, std::string h, std::string a) {
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playerID = ID;
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channel = ch;
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handle = h;
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avatar = a;
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}
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void Player::Update(int delta) {
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