packet is being sent and received, bare-bones ping-pong is working
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+2
-1
@@ -8,12 +8,13 @@ using namespace std;
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//Public access members
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//-------------------------
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InGame::InGame(ConfigUtility* cUtil, SurfaceManager* sMgr) {
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InGame::InGame(ConfigUtility* cUtil, SurfaceManager* sMgr, UDPNetworkUtility* nUtil) {
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#ifdef DEBUG
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cout << "entering InGame" << endl;
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#endif
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configUtil = cUtil;
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surfaceMgr = sMgr;
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netUtil = nUtil;
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}
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InGame::~InGame() {
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