Renamed CombatInstance to Battle, for clarity

This commit is contained in:
2016-07-11 10:14:07 +10:00
parent 69a13c5ed6
commit 6d8d7963a1
13 changed files with 72 additions and 71 deletions
+2 -2
View File
@@ -23,7 +23,7 @@
#include "barrier_manager.hpp"
#include "character_data.hpp"
#include "combat_instance_manager.hpp"
#include "battle_manager.hpp"
#include "creature_manager.hpp"
#include "region_pager_lua.hpp"
#include "trigger_manager.hpp"
@@ -89,7 +89,7 @@ private:
int roomIndex = 0;
BarrierManager barrierMgr;
std::list<CharacterData*> characterList;
CombatInstanceManager combatInstanceMgr;
BattleManager battleMgr;
CreatureManager creatureMgr;
RegionPagerLua pager;
TriggerManager triggerMgr;