Renamed CombatInstance to Battle, for clarity
This commit is contained in:
+2
-2
@@ -1,5 +1,5 @@
|
||||
#include directories
|
||||
INCLUDES+=. accounts barriers characters clients combat creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
|
||||
INCLUDES+=. accounts barriers battles characters clients creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
|
||||
|
||||
#libraries
|
||||
#the order of the $(LIBS) is important, at least for MinGW
|
||||
@@ -31,9 +31,9 @@ OUT=$(addprefix $(OUTDIR)/,server)
|
||||
all: $(OBJ) $(OUT)
|
||||
$(MAKE) -C accounts
|
||||
$(MAKE) -C barriers
|
||||
$(MAKE) -C battles
|
||||
$(MAKE) -C characters
|
||||
$(MAKE) -C clients
|
||||
$(MAKE) -C combat
|
||||
$(MAKE) -C creatures
|
||||
$(MAKE) -C entities
|
||||
$(MAKE) -C inventory
|
||||
|
||||
Reference in New Issue
Block a user