Renamed CombatInstance to Battle, for clarity

This commit is contained in:
2016-07-11 10:14:07 +10:00
parent 69a13c5ed6
commit 6d8d7963a1
13 changed files with 72 additions and 71 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
#include directories
INCLUDES+=. accounts barriers characters clients combat creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
INCLUDES+=. accounts barriers battles characters clients creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
#libraries
#the order of the $(LIBS) is important, at least for MinGW
@@ -31,9 +31,9 @@ OUT=$(addprefix $(OUTDIR)/,server)
all: $(OBJ) $(OUT)
$(MAKE) -C accounts
$(MAKE) -C barriers
$(MAKE) -C battles
$(MAKE) -C characters
$(MAKE) -C clients
$(MAKE) -C combat
$(MAKE) -C creatures
$(MAKE) -C entities
$(MAKE) -C inventory