Created the basic program flow
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@@ -3,13 +3,19 @@
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enum class SceneList {
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//these are reserved
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QUIT,
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QUIT, //doubles as "up one scene" in nested scenes
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CONTINUE,
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FIRST,
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//custom indexes
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TESTSYSTEMS,
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SPLASH,
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MAINMENU,
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INGAME,
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//subscenes
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LOBBY,
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COMBAT,
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};
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#endif
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