Created the basic program flow
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+21
-5
@@ -2,20 +2,36 @@
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CXXFLAGS+=-std=c++11 -DDEBUG
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LIB=-lmingw32 -lSDLmain -lSDL -lwsock32 -lWS2_32
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#source
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SRC=base_scene.cpp \
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scene_manager.cpp \
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test_systems.cpp \
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splash.cpp \
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main_menu.cpp \
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in_game.cpp \
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lobby.cpp \
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combat.cpp \
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surface_manager.cpp \
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image.cpp \
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sprite_sheet.cpp \
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player.cpp \
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player_manager.cpp \
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config_utility.cpp \
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network.cpp \
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network_tcp.cpp \
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main.cpp
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#objects
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OBJDIR=obj
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OBJ=$(addprefix $(OBJDIR)/,base_scene.o scene_manager.o surface_manager.o image.o sprite_sheet.o player.o player_manager.o config_utility.o network.o network_tcp.o)
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OBJ=$(addprefix $(OBJDIR)/,$(SRC:.cpp=.o))
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#output
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OUTDIR=out
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OUT=$(addprefix $(OUTDIR)/,a)
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#source
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SRC=test_systems.cpp in_game.cpp main.cpp
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#targets
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all: $(OBJ) $(OUT)
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$(CXX) $(CXXFLAGS) -o $(OUT) $(SRC) $(OBJ) $(LIB)
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$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIB)
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$(OBJ): | $(OBJDIR)
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