This has the odd quirk related to networkQueue()

This commit is contained in:
Kayne Ruse
2013-06-17 15:15:27 +10:00
parent 5b2fd80a61
commit 685ca94335
7 changed files with 63 additions and 22 deletions
+1 -3
View File
@@ -48,6 +48,7 @@ private:
//network loop
int HandlePacket(Packet p);
void Broadcast(BroadcastRequest&);
void HandleConnection(JoinRequest&);
//services
ConfigUtility* configUtil = nullptr;
@@ -60,9 +61,6 @@ private:
std::map<int, PlayerData> players;
bool running = false;
//threads
SDL_Thread* queueThread = nullptr;
};
#endif