This has the odd quirk related to networkQueue()
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+1
-3
@@ -46,6 +46,7 @@ protected:
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int HandlePacket(Packet p);
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void BroadcastNetwork();
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void PushServer(BroadcastResponse&);
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void ConnectToServer(ServerEntry*);
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//services
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ConfigUtility* configUtil = ServiceLocator<ConfigUtility>::Get();
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@@ -61,9 +62,6 @@ protected:
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SDL_Rect listBox;
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std::vector<ServerEntry> serverList;
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ServerEntry* selectedServer = nullptr;
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//threads
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SDL_Thread* queueThread = nullptr;
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};
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#endif
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