Added rejections for incompatible servers
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@@ -22,17 +22,24 @@
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#ifndef LOBBYMENU_HPP_
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#define LOBBYMENU_HPP_
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#include "base_scene.hpp"
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//graphics & utilities
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#include "image.hpp"
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#include "raster_font.hpp"
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#include "button.hpp"
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#include "config_utility.hpp"
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//map
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#include "region.hpp"
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//network
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#include "udp_network_utility.hpp"
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#include "serial_packet.hpp"
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#include "serial.hpp"
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//client
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#include "base_scene.hpp"
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//STL
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#include <vector>
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class LobbyMenu : public BaseScene {
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@@ -71,8 +78,11 @@ protected:
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//server list
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struct ServerInformation {
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std::string name;
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IPaddress address;
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//TODO: version info
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std::string name;
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int playerCount;
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bool compatible;
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};
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std::vector<ServerInformation> serverInfo;
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