Ripped out all networking systems; simply not working correctly
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@@ -5,7 +5,6 @@
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#include "config_utility.hpp"
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#include "surface_manager.hpp"
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#include "network.hpp"
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#include "player_manager.hpp"
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#include "delta.hpp"
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@@ -17,7 +16,7 @@
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class TestSystems : public BaseScene {
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public:
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//Public access members
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TestSystems(ConfigUtility*, SurfaceManager*, TCPSocket*);
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TestSystems(ConfigUtility*, SurfaceManager*);
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virtual ~TestSystems();
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protected:
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@@ -42,7 +41,6 @@ protected:
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//members
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ConfigUtility* configUtil;
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SurfaceManager* surfaceMgr;
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TCPSocket* socket;
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PlayerManager playerMgr;
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