Ripped out all networking systems; simply not working correctly

This commit is contained in:
Kayne Ruse
2013-05-17 19:59:31 +10:00
parent 24e48dec53
commit 5ade2cc98e
17 changed files with 9 additions and 787 deletions
+1 -11
View File
@@ -9,25 +9,17 @@ using namespace std;
//Public access members
//-------------------------
Lobby::Lobby(ConfigUtility* cUtil, SurfaceManager* sMgr, TCPSocket* sock) {
Lobby::Lobby(ConfigUtility* cUtil, SurfaceManager* sMgr) {
#ifdef DEBUG
cout << "entering Lobby" << endl;
#endif
configUtil = cUtil;
surfaceMgr = sMgr;
socket = sock;
//ping the network, ping the preset "phone home" servers
//generate the server list
//eventually
try {
socket->Open(configUtil->CString("ip"), configUtil->Integer("port"));
}
catch(exception& e) {
cerr << "Network Error: " << e.what() << endl;
}
SetNextScene(SceneList::TESTSYSTEMS);
}
@@ -84,5 +76,3 @@ void Lobby::KeyDown(SDL_KeyboardEvent const& key) {
void Lobby::KeyUp(SDL_KeyboardEvent const& key) {
//
}
+1 -3
View File
@@ -5,12 +5,11 @@
#include "config_utility.hpp"
#include "surface_manager.hpp"
#include "network.hpp"
class Lobby : public BaseScene {
public:
//Public access members
Lobby(ConfigUtility*, SurfaceManager*, TCPSocket*);
Lobby(ConfigUtility*, SurfaceManager*);
virtual ~Lobby();
protected:
@@ -30,7 +29,6 @@ protected:
//members
ConfigUtility* configUtil;
SurfaceManager* surfaceMgr;
TCPSocket* socket;
};
#endif
-39
View File
@@ -1,39 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "network.hpp"
#include <stdexcept>
void NetworkInit() {
WSADATA wsaData; // if this doesn't work
//WSAData wsaData; // then try this instead
// MAKEWORD(1,1) for Winsock 1.1, MAKEWORD(2,0) for Winsock 2.0:
if (WSAStartup(MAKEWORD(2,0), &wsaData) != 0) {
throw(std::runtime_error("WSAStartup failed"));
}
}
void NetworkQuit() {
WSACleanup();
}
-107
View File
@@ -1,107 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef NETWORK_HPP_
#define NETWORK_HPP_
#include <cstdint>
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x501
#include <winsock2.h>
#include <ws2tcpip.h>
void NetworkInit();
void NetworkQuit();
class TCPSocket {
public:
TCPSocket();
TCPSocket(const char* ip, int port);
~TCPSocket();
/* param 1: ip address to connect to
* param 2: port to open the server socket on
*/
void Open(const char* ip, int port);
void Close();
/* Send() and Receive()
* param 1: data to be sent/received
* param 2: length/maxlength of the data
* param 3: flags to the internal function
* return:
* the amount of data sent/received (not necessarily the same value as len/maxlen)
*/
int Send(const void* data, int len, int flags = 0);
int Recv(void* data, int maxlen, int flags = 0);
private:
SOCKET sock;
friend class TCPServerSocket;
};
class TCPServerSocket {
public:
TCPServerSocket();
TCPServerSocket(int port);
~TCPServerSocket();
void Open(int port);
void Close();
int Accept(TCPSocket*, int uSeconds = 0);
private:
SOCKET sock;
};
//TODO: Write the UDP systems
//
//class UDPRemote {
//public:
// UDPRemote();
// UDPRemote(const char* ip, int port);
//
// /* param 1: ip of the remote to connect to, null to clear
// * param 2: port of the remote to connect to
// */
// void Set(const char* ip, int port);
// //TODO: Get?
//private:
// sockaddr addr;
// friend class UDPSocket;
//};
//
//class UDPSocket {
//public:
// UDPSocket();
// UDPSocket(int port);
// ~UDPSocket();
//
// int Open(int port);
// void Close();
//
// int Send(const void* data, int len, UDPRemote* rem, int flags = 0);
// int Recv(void* data, int maxlen, UDPRemote* rem, int flags = 0);
//private:
// SOCKET sock;
//};
#endif
-184
View File
@@ -1,184 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "network.hpp"
#include <stdexcept>
#include <cstdio>
/* TCPSocket definition
*/
TCPSocket::TCPSocket() {
sock = INVALID_SOCKET;
}
TCPSocket::TCPSocket(const char* ip, int port) {
Open(ip, port);
}
TCPSocket::~TCPSocket() {
Close();
}
void TCPSocket::Open(const char* ip, int port) {
addrinfo *ptr = nullptr, hints;
char buf[100];
sprintf(buf, "%d",port); //std compliant itoa()
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
if (getaddrinfo(ip, buf, &hints, &ptr)) {
throw(std::runtime_error("TCPSocket failed to access address info"));
}
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (sock == INVALID_SOCKET) {
freeaddrinfo(ptr);
throw(std::runtime_error("Failed to create a TCPSocket"));
}
bool connected = false;
for(addrinfo *it = ptr; it; it = it->ai_next) {
if (!connect(sock, it->ai_addr, it->ai_addrlen)) {
connected = true;
break;
}
}
freeaddrinfo(ptr);
if (!connected) {
closesocket(sock);
sock = INVALID_SOCKET;
throw(std::runtime_error("Failed to connect a TCPSocket"));
}
}
void TCPSocket::Close() {
closesocket(sock);
sock = INVALID_SOCKET;
}
int TCPSocket::Send(const void* data, int len, int flags) {
if (sock == INVALID_SOCKET) {
throw(std::runtime_error("Failed to send, TCPSocket is invalid"));
}
int ret = send(sock, (const char*)data, len, flags);
if (ret == SOCKET_ERROR) {
Close();
throw(std::runtime_error("Failed to send, unknown error, TCPSocket automatically closed"));
}
return ret;
}
int TCPSocket::Recv(void* data, int maxlen, int flags) {
if (sock == INVALID_SOCKET) {
throw(std::runtime_error("Failed to receive, TCPSocket is invalid"));
}
int ret = recv(sock, (char*)data, maxlen, flags);
if (ret == SOCKET_ERROR) {
Close();
throw(std::runtime_error("Failed to receive, unknown error, TCPSocket automatically closed"));
}
return ret;
}
/* TCPServerSocket definition
*/
TCPServerSocket::TCPServerSocket() {
sock = INVALID_SOCKET;
}
TCPServerSocket::TCPServerSocket(int port) {
Open(port);
}
TCPServerSocket::~TCPServerSocket() {
Close();
}
void TCPServerSocket::Open(int port) {
addrinfo *ptr = nullptr, hints;
char buf[100];
sprintf(buf, "%d",port); //std compliant itoa()
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
if (getaddrinfo(nullptr, buf, &hints, &ptr)) {
throw(std::runtime_error("TCPServerSocket failed to access address info"));
}
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (sock == INVALID_SOCKET) {
freeaddrinfo(ptr);
throw(std::runtime_error("Failed to create a TCPServerSocket"));
}
if (bind(sock, ptr->ai_addr, ptr->ai_addrlen) == SOCKET_ERROR) {
closesocket(sock);
freeaddrinfo(ptr);
throw(std::runtime_error("Failed to bind TCPServerSocket"));
}
freeaddrinfo(ptr);
}
void TCPServerSocket::Close() {
closesocket(sock);
}
int TCPServerSocket::Accept(TCPSocket* s, int uSeconds) {
if (listen(sock, SOMAXCONN) == SOCKET_ERROR) {
throw(std::runtime_error("TCPServerSocket: listen() error"));
}
//file descriptor sets are to prevent blocking
fd_set readfds;
timeval tv = {0, uSeconds};
FD_ZERO(&readfds);
FD_SET(sock, &readfds);
if (select(0, &readfds, nullptr, nullptr, &tv) == SOCKET_ERROR) {
throw(std::runtime_error("TCPServerSocket: select() error"));
}
//I don't want this to block
if (FD_ISSET(sock, &readfds)) {
if ((s->sock = accept(sock, nullptr, nullptr)) == INVALID_SOCKET) {
throw(std::runtime_error("TCPServerSocket: accept() error"));
}
return 1;
}
return 0;
}
-23
View File
@@ -1,23 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "network.hpp"
+2 -5
View File
@@ -38,8 +38,6 @@ void SceneManager::Init() {
configUtil.Load("rsc/config.cfg");
NetworkInit();
//set the screen from the config file
int flags = SDL_HWSURFACE|SDL_DOUBLEBUF;
if (configUtil.Boolean("screen.f")) {
@@ -68,7 +66,6 @@ void SceneManager::Proc() {
void SceneManager::Quit() {
UnloadScene();
NetworkQuit();
SDL_Quit();
}
@@ -83,7 +80,7 @@ void SceneManager::LoadScene(SceneList sceneIndex) {
//add scene creation calls here
#ifdef DEBUG
case SceneList::TESTSYSTEMS:
activeScene = new TestSystems(&configUtil, &surfaceMgr, &socket);
activeScene = new TestSystems(&configUtil, &surfaceMgr);
break;
#endif
@@ -98,7 +95,7 @@ void SceneManager::LoadScene(SceneList sceneIndex) {
activeScene = new InGame(&configUtil, &surfaceMgr);
break;
case SceneList::LOBBY:
activeScene = new Lobby(&configUtil, &surfaceMgr, &socket);
activeScene = new Lobby(&configUtil, &surfaceMgr);
break;
#ifdef DEBUG
-2
View File
@@ -6,7 +6,6 @@
#include "config_utility.hpp"
#include "surface_manager.hpp"
#include "network.hpp"
#include "SDL/SDL.h"
@@ -29,7 +28,6 @@ private:
ConfigUtility configUtil;
SurfaceManager surfaceMgr;
TCPSocket socket;
};
#endif
+2 -5
View File
@@ -8,13 +8,12 @@ using namespace std;
//Public access members
//-------------------------
TestSystems::TestSystems(ConfigUtility* cUtil, SurfaceManager* sMgr, TCPSocket* sock) {
TestSystems::TestSystems(ConfigUtility* cUtil, SurfaceManager* sMgr) {
#ifdef DEBUG
cout << "entering TestSystems" << endl;
#endif
configUtil = cUtil;
surfaceMgr = sMgr;
socket = sock;
playerCounter = currentPlayer = 0;
@@ -28,7 +27,6 @@ TestSystems::TestSystems(ConfigUtility* cUtil, SurfaceManager* sMgr, TCPSocket*
TestSystems::~TestSystems() {
playerMgr.DeleteAll();
socket->Close();
#ifdef DEBUG
cout << "leaving TestSystems" << endl;
#endif
@@ -165,6 +163,5 @@ void TestSystems::SwitchToPlayer(int index) {
}
void TestSystems::SendMessage(std::string s) {
s += ';';
socket->Send(s.c_str(), s.length());
//
}
+1 -3
View File
@@ -5,7 +5,6 @@
#include "config_utility.hpp"
#include "surface_manager.hpp"
#include "network.hpp"
#include "player_manager.hpp"
#include "delta.hpp"
@@ -17,7 +16,7 @@
class TestSystems : public BaseScene {
public:
//Public access members
TestSystems(ConfigUtility*, SurfaceManager*, TCPSocket*);
TestSystems(ConfigUtility*, SurfaceManager*);
virtual ~TestSystems();
protected:
@@ -42,7 +41,6 @@ protected:
//members
ConfigUtility* configUtil;
SurfaceManager* surfaceMgr;
TCPSocket* socket;
PlayerManager playerMgr;
-39
View File
@@ -1,39 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "network.hpp"
#include <stdexcept>
void NetworkInit() {
WSADATA wsaData; // if this doesn't work
//WSAData wsaData; // then try this instead
// MAKEWORD(1,1) for Winsock 1.1, MAKEWORD(2,0) for Winsock 2.0:
if (WSAStartup(MAKEWORD(2,0), &wsaData) != 0) {
throw(std::runtime_error("WSAStartup failed"));
}
}
void NetworkQuit() {
WSACleanup();
}
-107
View File
@@ -1,107 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef NETWORK_HPP_
#define NETWORK_HPP_
#include <cstdint>
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x501
#include <winsock2.h>
#include <ws2tcpip.h>
void NetworkInit();
void NetworkQuit();
class TCPSocket {
public:
TCPSocket();
TCPSocket(const char* ip, int port);
~TCPSocket();
/* param 1: ip address to connect to
* param 2: port to open the server socket on
*/
void Open(const char* ip, int port);
void Close();
/* Send() and Receive()
* param 1: data to be sent/received
* param 2: length/maxlength of the data
* param 3: flags to the internal function
* return:
* the amount of data sent/received (not necessarily the same value as len/maxlen)
*/
int Send(const void* data, int len, int flags = 0);
int Recv(void* data, int maxlen, int flags = 0);
private:
SOCKET sock;
friend class TCPServerSocket;
};
class TCPServerSocket {
public:
TCPServerSocket();
TCPServerSocket(int port);
~TCPServerSocket();
void Open(int port);
void Close();
int Accept(TCPSocket*, int uSeconds = 0);
private:
SOCKET sock;
};
//TODO: Write the UDP systems
//
//class UDPRemote {
//public:
// UDPRemote();
// UDPRemote(const char* ip, int port);
//
// /* param 1: ip of the remote to connect to, null to clear
// * param 2: port of the remote to connect to
// */
// void Set(const char* ip, int port);
// //TODO: Get?
//private:
// sockaddr addr;
// friend class UDPSocket;
//};
//
//class UDPSocket {
//public:
// UDPSocket();
// UDPSocket(int port);
// ~UDPSocket();
//
// int Open(int port);
// void Close();
//
// int Send(const void* data, int len, UDPRemote* rem, int flags = 0);
// int Recv(void* data, int maxlen, UDPRemote* rem, int flags = 0);
//private:
// SOCKET sock;
//};
#endif
-184
View File
@@ -1,184 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "network.hpp"
#include <stdexcept>
#include <cstdio>
/* TCPSocket definition
*/
TCPSocket::TCPSocket() {
sock = INVALID_SOCKET;
}
TCPSocket::TCPSocket(const char* ip, int port) {
Open(ip, port);
}
TCPSocket::~TCPSocket() {
Close();
}
void TCPSocket::Open(const char* ip, int port) {
addrinfo *ptr = nullptr, hints;
char buf[100];
sprintf(buf, "%d",port); //std compliant itoa()
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
if (getaddrinfo(ip, buf, &hints, &ptr)) {
throw(std::runtime_error("TCPSocket failed to access address info"));
}
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (sock == INVALID_SOCKET) {
freeaddrinfo(ptr);
throw(std::runtime_error("Failed to create a TCPSocket"));
}
bool connected = false;
for(addrinfo *it = ptr; it; it = it->ai_next) {
if (!connect(sock, it->ai_addr, it->ai_addrlen)) {
connected = true;
break;
}
}
freeaddrinfo(ptr);
if (!connected) {
closesocket(sock);
sock = INVALID_SOCKET;
throw(std::runtime_error("Failed to connect a TCPSocket"));
}
}
void TCPSocket::Close() {
closesocket(sock);
sock = INVALID_SOCKET;
}
int TCPSocket::Send(const void* data, int len, int flags) {
if (sock == INVALID_SOCKET) {
throw(std::runtime_error("Failed to send, TCPSocket is invalid"));
}
int ret = send(sock, (const char*)data, len, flags);
if (ret == SOCKET_ERROR) {
Close();
throw(std::runtime_error("Failed to send, unknown error, TCPSocket automatically closed"));
}
return ret;
}
int TCPSocket::Recv(void* data, int maxlen, int flags) {
if (sock == INVALID_SOCKET) {
throw(std::runtime_error("Failed to receive, TCPSocket is invalid"));
}
int ret = recv(sock, (char*)data, maxlen, flags);
if (ret == SOCKET_ERROR) {
Close();
throw(std::runtime_error("Failed to receive, unknown error, TCPSocket automatically closed"));
}
return ret;
}
/* TCPServerSocket definition
*/
TCPServerSocket::TCPServerSocket() {
sock = INVALID_SOCKET;
}
TCPServerSocket::TCPServerSocket(int port) {
Open(port);
}
TCPServerSocket::~TCPServerSocket() {
Close();
}
void TCPServerSocket::Open(int port) {
addrinfo *ptr = nullptr, hints;
char buf[100];
sprintf(buf, "%d",port); //std compliant itoa()
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
if (getaddrinfo(nullptr, buf, &hints, &ptr)) {
throw(std::runtime_error("TCPServerSocket failed to access address info"));
}
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (sock == INVALID_SOCKET) {
freeaddrinfo(ptr);
throw(std::runtime_error("Failed to create a TCPServerSocket"));
}
if (bind(sock, ptr->ai_addr, ptr->ai_addrlen) == SOCKET_ERROR) {
closesocket(sock);
freeaddrinfo(ptr);
throw(std::runtime_error("Failed to bind TCPServerSocket"));
}
freeaddrinfo(ptr);
}
void TCPServerSocket::Close() {
closesocket(sock);
}
int TCPServerSocket::Accept(TCPSocket* s, int uSeconds) {
if (listen(sock, SOMAXCONN) == SOCKET_ERROR) {
throw(std::runtime_error("TCPServerSocket: listen() error"));
}
//file descriptor sets are to prevent blocking
fd_set readfds;
timeval tv = {0, uSeconds};
FD_ZERO(&readfds);
FD_SET(sock, &readfds);
if (select(0, &readfds, nullptr, nullptr, &tv) == SOCKET_ERROR) {
throw(std::runtime_error("TCPServerSocket: select() error"));
}
//I don't want this to block
if (FD_ISSET(sock, &readfds)) {
if ((s->sock = accept(sock, nullptr, nullptr)) == INVALID_SOCKET) {
throw(std::runtime_error("TCPServerSocket: accept() error"));
}
return 1;
}
return 0;
}
-23
View File
@@ -1,23 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "network.hpp"
+2 -36
View File
@@ -2,16 +2,11 @@
#include <stdexcept>
#include <iostream>
#include <algorithm>
using namespace std;
void Server::Init() {
NetworkInit();
config.Load("config.cfg");
servSock.Open(config.Int("port"));
running = true;
}
@@ -22,42 +17,18 @@ void Server::Proc() {
HandleOutput();
//debug
// running = false;
running = false;
}
}
void Server::Quit() {
for (auto it : socketList) {
it->Close();
delete it;
}
servSock.Close();
NetworkQuit();
//
}
void Server::HandleInput() {
//accept new connections
TCPSocket* sock = new TCPSocket;
if (servSock.Accept(sock)) {
socketList.push_back(sock);
}
else {
delete sock;
}
//accept updates from the clients
string input;
for_each(socketList.begin(), socketList.end(), [&input](TCPSocket* sock){ //why use for_each & lamdas?? to give logan a brain hemorrhage
char buffer[512];
memset(buffer, 0, 512);
sock->Recv(buffer, 512);
input += buffer;
});
//read the updates from the clients into internal containers
if (input.size()) {
cout << "dumping input from the network" << endl;
cout << input << endl;
input.clear();
}
}
void Server::UpdateWorld() {
@@ -68,10 +39,5 @@ void Server::UpdateWorld() {
void Server::HandleOutput() {
//send all information to new connections
//...
//selective updates to existing connectons
string s = "hello world";
for (auto it : socketList) {
it->Send(s.c_str(), s.length());
}
}
-3
View File
@@ -2,7 +2,6 @@
#define SERVER_HPP_
#include "config_utility.hpp"
#include "network.hpp"
#include <list>
@@ -21,8 +20,6 @@ public:
private:
bool running = false;
ConfigUtility config;
TCPServerSocket servSock;
std::list<TCPSocket*> socketList;
};
#endif
-13
View File
@@ -1,5 +1,3 @@
#include "network.hpp"
#include <iostream>
using namespace std;
@@ -7,16 +5,5 @@ using namespace std;
//receive any amount of info and print it
int main(int, char**) {
NetworkInit();
TCPSocket sock("127.0.0.1",2000);
char buffer[512];
while(true) {
memset(buffer, 0, 512);
if (sock.Recv(buffer, 512)) {
cout << buffer << endl;
}
}
NetworkQuit();
return 0;
}