Started working on receiving information about other players

This commit is contained in:
Kayne Ruse
2013-05-24 19:21:50 +10:00
parent 0d3a69106f
commit 4c228e0e36
8 changed files with 112 additions and 13 deletions
+5 -2
View File
@@ -27,14 +27,17 @@ private:
void Disconnect(int playerID);
void Movement(PacketData*);
bool running = false;
Delta delta;
void NewClientData(int playerID);
void SendClientData(int playerID);
void SynchronizeClient(int playerID);
//globals
ConfigUtility configUtil;
UDPNetworkUtility netUtil;
//members
bool running = false;
Delta delta;
std::map<int, ClientData> clientMap;
int maxClients = SDLNET_MAX_UDPCHANNELS;
int uniqueIndex = 0;