Initial commit, read more
After a few days of work, I'm committing what i've done so far. Mostly I've cherry picked the best parts of the multiplayer branch's modules, and adapted them for use here. I've written a few new components, and I've learnt a few things along the way. I may continue with this branch for a while, before moving the changes into the main branch. Alternatively, it might turn out that this single player version is more fun. We'll see. I've swapped the config system for a pure lua version instead. This is actually fairly flexible. I've also changed the map system and it's API a great deal. The tile sheet can be loaded from lua, and the save directory isn't hard coded anymore. I think this would be a good testbed for a lot of different systems, including the collision system, however the current system (using vectors) is inadequate. I'll have to dig up the old BBox, possilby. This branch will piggy back on the main repo for a while.
This commit is contained in:
@@ -0,0 +1,145 @@
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/* Copyright: (c) Kayne Ruse 2013, 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "image.hpp"
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#include <stdexcept>
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#include <sstream>
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Image& Image::operator=(Image const& rhs) {
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//don't screw yourself
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if (this == &rhs) {
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return *this;
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}
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FreeSurface();
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//Copy the other Image's stuff
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surface = rhs.surface;
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clip = rhs.clip;
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local = false;
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}
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Image& Image::operator=(Image&& rhs) {
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//don't screw yourself
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if (this == &rhs) {
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return *this;
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}
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FreeSurface();
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//Steal the other Image's stuff
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surface = rhs.surface;
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clip = rhs.clip;
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local = rhs.local;
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rhs.surface = nullptr;
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rhs.clip = {0, 0, 0, 0};
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rhs.local = false;
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}
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SDL_Surface* Image::LoadSurface(std::string fname) {
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FreeSurface();
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SDL_Surface* p = SDL_LoadBMP(fname.c_str());
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if (!p) {
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std::ostringstream os;
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os << "Failed to load file: " << fname;
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throw(std::runtime_error(os.str()));
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}
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surface = p;
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clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
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local = true;
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SetTransparentColor(255, 0, 255); //default
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return surface;
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}
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SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
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FreeSurface();
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Uint32 rmask, gmask, bmask, amask;
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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rmask = 0xff000000;
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gmask = 0x00ff0000;
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bmask = 0x0000ff00;
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amask = 0x000000ff;
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#else
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rmask = 0x000000ff;
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gmask = 0x0000ff00;
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bmask = 0x00ff0000;
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amask = 0xff000000;
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#endif
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SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
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if (!p) {
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throw(std::runtime_error("Failed to create Image surface"));
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}
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surface = p;
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clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
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local = true;
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SetTransparentColor(255, 0, 255); //default
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return surface;
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}
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SDL_Surface* Image::SetSurface(SDL_Surface* p) {
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FreeSurface();
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if (!p) {
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throw(std::invalid_argument("No surface pointer provided"));
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}
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surface = p;
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clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
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local = false;
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return surface;
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}
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void Image::FreeSurface() {
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if (local) {
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SDL_FreeSurface(surface);
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local = false;
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}
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surface = nullptr;
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clip = {0, 0, 0, 0};
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}
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void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
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if (!surface) {
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throw(std::logic_error("No image surface to draw"));
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}
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SDL_Rect sclip = clip, dclip = {x,y};
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SDL_BlitSurface(surface, &sclip, dest, &dclip);
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}
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void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
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if (!surface) {
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throw(std::logic_error("Failed to set the transparent color"));
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}
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if (!local) {
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throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
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}
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SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
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}
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void Image::ClearTransparentColor() {
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if (!surface) {
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throw(std::logic_error("Failed to clear the transparent color"));
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}
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if (!local) {
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throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
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}
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SDL_SetColorKey(surface, 0, 0);
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}
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@@ -0,0 +1,73 @@
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/* Copyright: (c) Kayne Ruse 2013, 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef IMAGE_HPP_
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#define IMAGE_HPP_
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#include "SDL/SDL.h"
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#include <string>
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class Image {
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public:
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Image() = default;
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Image(Image const& rhs) { *this = rhs; }
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Image(Image&& rhs) { *this = std::move(rhs); }
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Image(std::string fname) { LoadSurface(fname); }
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Image(Uint16 w, Uint16 h) { CreateSurface(w, h); }
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Image(SDL_Surface* p) { SetSurface(p); }
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~Image() { FreeSurface(); }
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Image& operator=(Image const&);
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Image& operator=(Image&&);
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SDL_Surface* LoadSurface(std::string fname);
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SDL_Surface* CreateSurface(Uint16 w, Uint16 h);
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SDL_Surface* SetSurface(SDL_Surface*);
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SDL_Surface* GetSurface() const { return surface; }
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void FreeSurface();
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void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
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//Clip handlers
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SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
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SDL_Rect GetClip() const { return clip; }
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Sint16 SetClipX(Sint16 x) { return clip.x = x; }
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Sint16 SetClipY(Sint16 y) { return clip.y = y; }
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Uint16 SetClipW(Uint16 w) { return clip.w = w; }
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Uint16 SetClipH(Uint16 h) { return clip.h = h; }
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Sint16 GetClipX() const { return clip.x; }
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Sint16 GetClipY() const { return clip.y; }
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Uint16 GetClipW() const { return clip.w; }
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Uint16 GetClipH() const { return clip.h; }
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bool GetLocal() const { return local; }
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void SetTransparentColor(Uint8 r, Uint8 g, Uint8 b);
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void ClearTransparentColor();
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protected:
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SDL_Surface* surface = nullptr;
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SDL_Rect clip = {0, 0, 0, 0};
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bool local = false;
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};
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#endif
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@@ -0,0 +1,37 @@
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#config
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INCLUDES+=.
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LIBS+=
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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#source
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CXXSRC=$(wildcard *.cpp)
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#objects
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OBJDIR=obj
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OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
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#output
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OUTDIR=..
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OUT=$(addprefix $(OUTDIR)/,libcommon.a)
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#targets
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all: $(OBJ) $(OUT)
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ar -crs $(OUT) $(OBJ)
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$(OBJ): | $(OBJDIR)
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$(OUT): | $(OUTDIR)
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$(OBJDIR):
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mkdir $(OBJDIR)
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$(OUTDIR):
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mkdir $(OUTDIR)
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$(OBJDIR)/%.o: %.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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clean:
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$(RM) *.o *.a *.exe
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rebuild: clean all
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@@ -0,0 +1,102 @@
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/* Copyright: (c) Kayne Ruse 2013, 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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||||
* arising from the use of this software.
|
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*
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* Permission is granted to anyone to use this software for any purpose,
|
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* including commercial applications, and to alter it and redistribute it
|
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* freely, subject to the following restrictions:
|
||||
*
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||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
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||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
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||||
*
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* 3. This notice may not be removed or altered from any source
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||||
* distribution.
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*/
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#include "sprite_sheet.hpp"
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#include <stdexcept>
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#include <sstream>
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void SpriteSheet::Update(double delta) {
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if (delay && (tick += delta) >= delay) {
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if (++xIndex >= xCount) {
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xIndex = 0;
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}
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tick = 0;
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}
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image.SetClipX(xIndex * image.GetClipW());
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image.SetClipY(yIndex * image.GetClipH());
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}
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SDL_Surface* SpriteSheet::LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount) {
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image.LoadSurface(fname);
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xCount = xCellCount;
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yCount = yCellCount;
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image.SetClipW(image.GetSurface()->w / xCount);
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image.SetClipH(image.GetSurface()->h / yCount);
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xIndex = yIndex = 0;
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delay = tick = 0.0;
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}
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SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) {
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image.SetSurface(surface);
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xCount = xCellCount;
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yCount = yCellCount;
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image.SetClipW(image.GetSurface()->w / xCount);
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image.SetClipH(image.GetSurface()->h / yCount);
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xIndex = yIndex = 0;
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delay = tick = 0.0;
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}
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void SpriteSheet::FreeSurface() {
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image.FreeSurface();
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xCount = yCount = 0;
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xIndex = yIndex = 0;
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delay = tick = 0.0;
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}
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Uint16 SpriteSheet::SetXCount(Uint16 i) {
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xIndex = 0;
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return xCount = i;
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}
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Uint16 SpriteSheet::SetYCount(Uint16 i) {
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yIndex = 0;
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return yCount = i;
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}
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Uint16 SpriteSheet::SetXIndex(Uint16 i) {
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if (i > xCount) {
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std::ostringstream os;
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os << "Cannot set x index to " << i;
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throw(std::invalid_argument(os.str()));
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}
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return xIndex = i;
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}
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Uint16 SpriteSheet::SetYIndex(Uint16 i) {
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if (i > yCount) {
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std::ostringstream os;
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os << "Cannot set y index to " << i;
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throw(std::invalid_argument(os.str()));
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}
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return yIndex = i;
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}
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double SpriteSheet::SetDelay(double d) {
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tick = 0;
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return delay = d;
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}
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@@ -0,0 +1,66 @@
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/* Copyright: (c) Kayne Ruse 2013, 2014
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*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
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#ifndef SPRITESHEET_HPP_
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#define SPRITESHEET_HPP_
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#include "image.hpp"
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class SpriteSheet {
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public:
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SpriteSheet() = default;
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SpriteSheet(std::string fname, Uint16 xCellCount, Uint16 yCellCount) { LoadSurface(fname, xCellCount, yCellCount); }
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SpriteSheet(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) { SetSurface(surface, xCellCount, yCellCount); }
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~SpriteSheet() { FreeSurface(); };
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void Update(double delta);
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SDL_Surface* LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount);
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SDL_Surface* SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount);
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SDL_Surface* GetSurface() { return image.GetSurface(); }
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void FreeSurface();
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void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) { image.DrawTo(dest, x, y); }
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//accessors and mutators
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Image* GetImage() { return ℑ } //OO breaker
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Uint16 SetXCount(Uint16);
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Uint16 SetYCount(Uint16);
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Uint16 SetXIndex(Uint16);
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Uint16 SetYIndex(Uint16);
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Uint16 GetXCount() const { return xCount; }
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Uint16 GetYCount() const { return yCount; }
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Uint16 GetXIndex() const { return xIndex; }
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Uint16 GetYIndex() const { return yIndex; }
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double SetDelay(double d);
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double GetDelay() const { return delay; }
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private:
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Image image;
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Uint16 xCount = 0, yCount = 0; //number of cells
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Uint16 xIndex = 0, yIndex = 0; //current cell being drawn
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||||
double delay = 0.0, tick = 0.0;
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};
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||||
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||||
#endif
|
||||
Reference in New Issue
Block a user