Basic connection between server and unit
This commit is contained in:
+3
-3
@@ -1,17 +1,17 @@
|
|||||||
#config
|
#config
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG
|
CXXFLAGS+=-std=c++11 -DDEBUG
|
||||||
LIB=-lmingw32 -lSDLmain -lSDL -lwsock32 -liphlpapi
|
LIB=-lmingw32 -lSDLmain -lSDL -lwsock32 -lWS2_32
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ=$(addprefix $(OBJDIR)/,base_scene.o scene_manager.o main.o surface_manager.o image.o sprite_sheet.o player.o player_manager.o config_utility.o)
|
OBJ=$(addprefix $(OBJDIR)/,base_scene.o scene_manager.o surface_manager.o image.o sprite_sheet.o player.o player_manager.o config_utility.o network.o network_tcp.o)
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=out
|
OUTDIR=out
|
||||||
OUT=$(addprefix $(OUTDIR)/,a)
|
OUT=$(addprefix $(OUTDIR)/,a)
|
||||||
|
|
||||||
#source
|
#source
|
||||||
SRC=test_systems.cpp in_game.cpp
|
SRC=test_systems.cpp in_game.cpp main.cpp
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
|
|||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "network.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
void NetworkInit() {
|
||||||
|
WSADATA wsaData; // if this doesn't work
|
||||||
|
//WSAData wsaData; // then try this instead
|
||||||
|
|
||||||
|
// MAKEWORD(1,1) for Winsock 1.1, MAKEWORD(2,0) for Winsock 2.0:
|
||||||
|
|
||||||
|
if (WSAStartup(MAKEWORD(2,0), &wsaData) != 0) {
|
||||||
|
throw(std::runtime_error("WSAStartup failed"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void NetworkQuit() {
|
||||||
|
WSACleanup();
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef NETWORK_HPP_
|
||||||
|
#define NETWORK_HPP_
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
#define _WIN32_WINNT 0x501
|
||||||
|
#include <winsock2.h>
|
||||||
|
#include <ws2tcpip.h>
|
||||||
|
|
||||||
|
void NetworkInit();
|
||||||
|
void NetworkQuit();
|
||||||
|
|
||||||
|
class TCPSocket {
|
||||||
|
public:
|
||||||
|
TCPSocket();
|
||||||
|
TCPSocket(const char* ip, int port);
|
||||||
|
~TCPSocket();
|
||||||
|
|
||||||
|
/* param 1: ip address to connect to
|
||||||
|
* param 2: port to open the server socket on
|
||||||
|
*/
|
||||||
|
void Open(const char* ip, int port);
|
||||||
|
void Close();
|
||||||
|
|
||||||
|
/* Send() and Receive()
|
||||||
|
* param 1: data to be sent/received
|
||||||
|
* param 2: length/maxlength of the data
|
||||||
|
* param 3: flags to the internal function
|
||||||
|
* return:
|
||||||
|
* the amount of data sent/received (not necessarily the same value as len/maxlen)
|
||||||
|
*/
|
||||||
|
int Send(const void* data, int len, int flags = 0);
|
||||||
|
int Recv(void* data, int maxlen, int flags = 0);
|
||||||
|
private:
|
||||||
|
SOCKET sock;
|
||||||
|
friend class TCPServerSocket;
|
||||||
|
};
|
||||||
|
|
||||||
|
class TCPServerSocket {
|
||||||
|
public:
|
||||||
|
TCPServerSocket();
|
||||||
|
TCPServerSocket(int port);
|
||||||
|
~TCPServerSocket();
|
||||||
|
|
||||||
|
void Open(int port);
|
||||||
|
void Close();
|
||||||
|
|
||||||
|
int Accept(TCPSocket*, int uSeconds = 0);
|
||||||
|
private:
|
||||||
|
SOCKET sock;
|
||||||
|
};
|
||||||
|
|
||||||
|
//TODO: Write the UDP systems
|
||||||
|
//
|
||||||
|
//class UDPRemote {
|
||||||
|
//public:
|
||||||
|
// UDPRemote();
|
||||||
|
// UDPRemote(const char* ip, int port);
|
||||||
|
//
|
||||||
|
// /* param 1: ip of the remote to connect to, null to clear
|
||||||
|
// * param 2: port of the remote to connect to
|
||||||
|
// */
|
||||||
|
// void Set(const char* ip, int port);
|
||||||
|
// //TODO: Get?
|
||||||
|
//private:
|
||||||
|
// sockaddr addr;
|
||||||
|
// friend class UDPSocket;
|
||||||
|
//};
|
||||||
|
//
|
||||||
|
//class UDPSocket {
|
||||||
|
//public:
|
||||||
|
// UDPSocket();
|
||||||
|
// UDPSocket(int port);
|
||||||
|
// ~UDPSocket();
|
||||||
|
//
|
||||||
|
// int Open(int port);
|
||||||
|
// void Close();
|
||||||
|
//
|
||||||
|
// int Send(const void* data, int len, UDPRemote* rem, int flags = 0);
|
||||||
|
// int Recv(void* data, int maxlen, UDPRemote* rem, int flags = 0);
|
||||||
|
//private:
|
||||||
|
// SOCKET sock;
|
||||||
|
//};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,184 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "network.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
/* TCPSocket definition
|
||||||
|
*/
|
||||||
|
|
||||||
|
TCPSocket::TCPSocket() {
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPSocket::TCPSocket(const char* ip, int port) {
|
||||||
|
Open(ip, port);
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPSocket::~TCPSocket() {
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPSocket::Open(const char* ip, int port) {
|
||||||
|
addrinfo *ptr = nullptr, hints;
|
||||||
|
char buf[100];
|
||||||
|
sprintf(buf, "%d",port); //std compliant itoa()
|
||||||
|
|
||||||
|
memset(&hints, 0, sizeof(hints));
|
||||||
|
|
||||||
|
hints.ai_family = AF_UNSPEC;
|
||||||
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
|
hints.ai_protocol = IPPROTO_TCP;
|
||||||
|
|
||||||
|
if (getaddrinfo(ip, buf, &hints, &ptr)) {
|
||||||
|
throw(std::runtime_error("TCPSocket failed to access address info"));
|
||||||
|
}
|
||||||
|
|
||||||
|
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
|
||||||
|
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
throw(std::runtime_error("Failed to create a TCPSocket"));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool connected = false;
|
||||||
|
for(addrinfo *it = ptr; it; it = it->ai_next) {
|
||||||
|
if (!connect(sock, it->ai_addr, it->ai_addrlen)) {
|
||||||
|
connected = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
|
||||||
|
if (!connected) {
|
||||||
|
closesocket(sock);
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
throw(std::runtime_error("Failed to connect a TCPSocket"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPSocket::Close() {
|
||||||
|
closesocket(sock);
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
int TCPSocket::Send(const void* data, int len, int flags) {
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
throw(std::runtime_error("Failed to send, TCPSocket is invalid"));
|
||||||
|
}
|
||||||
|
int ret = send(sock, (const char*)data, len, flags);
|
||||||
|
if (ret == SOCKET_ERROR) {
|
||||||
|
Close();
|
||||||
|
throw(std::runtime_error("Failed to send, unknown error, TCPSocket automatically closed"));
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
int TCPSocket::Recv(void* data, int maxlen, int flags) {
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
throw(std::runtime_error("Failed to receive, TCPSocket is invalid"));
|
||||||
|
}
|
||||||
|
int ret = recv(sock, (char*)data, maxlen, flags);
|
||||||
|
if (ret == SOCKET_ERROR) {
|
||||||
|
Close();
|
||||||
|
throw(std::runtime_error("Failed to receive, unknown error, TCPSocket automatically closed"));
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* TCPServerSocket definition
|
||||||
|
*/
|
||||||
|
|
||||||
|
TCPServerSocket::TCPServerSocket() {
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPServerSocket::TCPServerSocket(int port) {
|
||||||
|
Open(port);
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPServerSocket::~TCPServerSocket() {
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPServerSocket::Open(int port) {
|
||||||
|
addrinfo *ptr = nullptr, hints;
|
||||||
|
char buf[100];
|
||||||
|
sprintf(buf, "%d",port); //std compliant itoa()
|
||||||
|
|
||||||
|
memset(&hints, 0, sizeof(hints));
|
||||||
|
hints.ai_family = AF_INET;
|
||||||
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
|
hints.ai_protocol = IPPROTO_TCP;
|
||||||
|
hints.ai_flags = AI_PASSIVE;
|
||||||
|
|
||||||
|
if (getaddrinfo(nullptr, buf, &hints, &ptr)) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket failed to access address info"));
|
||||||
|
}
|
||||||
|
|
||||||
|
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
|
||||||
|
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
throw(std::runtime_error("Failed to create a TCPServerSocket"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bind(sock, ptr->ai_addr, ptr->ai_addrlen) == SOCKET_ERROR) {
|
||||||
|
closesocket(sock);
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
throw(std::runtime_error("Failed to bind TCPServerSocket"));
|
||||||
|
}
|
||||||
|
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPServerSocket::Close() {
|
||||||
|
closesocket(sock);
|
||||||
|
}
|
||||||
|
|
||||||
|
int TCPServerSocket::Accept(TCPSocket* s, int uSeconds) {
|
||||||
|
if (listen(sock, SOMAXCONN) == SOCKET_ERROR) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket: listen() error"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//file descriptor sets are to prevent blocking
|
||||||
|
fd_set readfds;
|
||||||
|
timeval tv = {0, uSeconds};
|
||||||
|
|
||||||
|
FD_ZERO(&readfds);
|
||||||
|
FD_SET(sock, &readfds);
|
||||||
|
|
||||||
|
if (select(0, &readfds, nullptr, nullptr, &tv) == SOCKET_ERROR) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket: select() error"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//I don't want this to block
|
||||||
|
if (FD_ISSET(sock, &readfds)) {
|
||||||
|
if ((s->sock = accept(sock, nullptr, nullptr)) == INVALID_SOCKET) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket: accept() error"));
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
+22
-23
@@ -24,36 +24,35 @@ This outline is only the most basic example of the server's operation possible,
|
|||||||
|
|
||||||
-------------------------
|
-------------------------
|
||||||
|
|
||||||
class Client:
|
Player:
|
||||||
ID --unique, incremental
|
ID --unique, incremental
|
||||||
socket --connection socket
|
position
|
||||||
|
motion
|
||||||
|
avatarName --make sure you've transfered the assets first
|
||||||
|
|
||||||
GetID
|
Update(int)
|
||||||
GetSocket
|
|
||||||
GetIP --wrapper for GetPeerAddress
|
|
||||||
|
|
||||||
--handle dropped connections by destroying this client
|
Set
|
||||||
int Send(data, len);
|
Get
|
||||||
int Recv(data, maxlen);
|
|
||||||
|
|
||||||
--close the socket, and cleanup any other stuff
|
GetPosition()
|
||||||
CloseSocket()
|
GetMotion()
|
||||||
|
GetAvatarName()
|
||||||
|
end
|
||||||
|
|
||||||
[stuff]
|
class PlayerManager:
|
||||||
[things]
|
maxPlayers
|
||||||
|
currentPlayers
|
||||||
|
ticker --incremental
|
||||||
|
|
||||||
class ClientManager:
|
Init(maxPlayers)
|
||||||
Init(max)
|
|
||||||
Quit()
|
Quit()
|
||||||
|
|
||||||
CheckNewClients()
|
UpdateAll(int)
|
||||||
Send(id, data, len)
|
|
||||||
SendAll(data, len)
|
|
||||||
Recv(id, data, maxlen)
|
|
||||||
|
|
||||||
Get(id)
|
NewPlayer(...)
|
||||||
Close(id)
|
GetPlayer(index)
|
||||||
|
DeletePlayer(...)
|
||||||
|
|
||||||
GetRaw() --the internal container
|
DeleteAll()
|
||||||
|
end
|
||||||
--iteratable
|
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 72 KiB |
@@ -0,0 +1,45 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef DELTA_HPP_
|
||||||
|
#define DELTA_HPP_
|
||||||
|
|
||||||
|
#include <ctime>
|
||||||
|
|
||||||
|
class Delta {
|
||||||
|
public:
|
||||||
|
Delta() {
|
||||||
|
time = tick = 0;
|
||||||
|
}
|
||||||
|
int Calculate() {
|
||||||
|
int c = clock();
|
||||||
|
time = c - tick;
|
||||||
|
tick = c;
|
||||||
|
return time;
|
||||||
|
}
|
||||||
|
int GetDelta() const {
|
||||||
|
return time;
|
||||||
|
};
|
||||||
|
private:
|
||||||
|
int time, tick;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
+1
-1
@@ -9,8 +9,8 @@ int main(int, char**) {
|
|||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
cout << "Beginning server" << endl;
|
cout << "Beginning server" << endl;
|
||||||
#endif
|
#endif
|
||||||
Server app;
|
|
||||||
try {
|
try {
|
||||||
|
Server app;
|
||||||
app.Init();
|
app.Init();
|
||||||
app.Proc();
|
app.Proc();
|
||||||
app.Quit();
|
app.Quit();
|
||||||
|
|||||||
+5
-4
@@ -1,17 +1,17 @@
|
|||||||
#config
|
#config
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG
|
CXXFLAGS+=-std=c++11 -DDEBUG
|
||||||
LIB=-lmingw32 -lSDLmain -lSDL -lwsock32 -liphlpapi
|
LIB=-lwsock32 -lWS2_32
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ=$(addprefix $(OBJDIR)/,main.o config_utility.o)
|
OBJ=$(addprefix $(OBJDIR)/,config_utility.o network.o network_tcp.o)
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=out
|
OUTDIR=out
|
||||||
OUT=$(addprefix $(OUTDIR)/,a)
|
OUT=$(addprefix $(OUTDIR)/,server)
|
||||||
|
|
||||||
#source
|
#source
|
||||||
SRC=server.cpp
|
SRC=server.cpp main.cpp
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -36,3 +36,4 @@ clean:
|
|||||||
rebuild: clean all
|
rebuild: clean all
|
||||||
|
|
||||||
unit:
|
unit:
|
||||||
|
$(CXX) $(CXXFLAGS) -o $(OUTDIR)\unit unit.cpp $(OBJ) $(LIB)
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "network.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
void NetworkInit() {
|
||||||
|
WSADATA wsaData; // if this doesn't work
|
||||||
|
//WSAData wsaData; // then try this instead
|
||||||
|
|
||||||
|
// MAKEWORD(1,1) for Winsock 1.1, MAKEWORD(2,0) for Winsock 2.0:
|
||||||
|
|
||||||
|
if (WSAStartup(MAKEWORD(2,0), &wsaData) != 0) {
|
||||||
|
throw(std::runtime_error("WSAStartup failed"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void NetworkQuit() {
|
||||||
|
WSACleanup();
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef NETWORK_HPP_
|
||||||
|
#define NETWORK_HPP_
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
#define _WIN32_WINNT 0x501
|
||||||
|
#include <winsock2.h>
|
||||||
|
#include <ws2tcpip.h>
|
||||||
|
|
||||||
|
void NetworkInit();
|
||||||
|
void NetworkQuit();
|
||||||
|
|
||||||
|
class TCPSocket {
|
||||||
|
public:
|
||||||
|
TCPSocket();
|
||||||
|
TCPSocket(const char* ip, int port);
|
||||||
|
~TCPSocket();
|
||||||
|
|
||||||
|
/* param 1: ip address to connect to
|
||||||
|
* param 2: port to open the server socket on
|
||||||
|
*/
|
||||||
|
void Open(const char* ip, int port);
|
||||||
|
void Close();
|
||||||
|
|
||||||
|
/* Send() and Receive()
|
||||||
|
* param 1: data to be sent/received
|
||||||
|
* param 2: length/maxlength of the data
|
||||||
|
* param 3: flags to the internal function
|
||||||
|
* return:
|
||||||
|
* the amount of data sent/received (not necessarily the same value as len/maxlen)
|
||||||
|
*/
|
||||||
|
int Send(const void* data, int len, int flags = 0);
|
||||||
|
int Recv(void* data, int maxlen, int flags = 0);
|
||||||
|
private:
|
||||||
|
SOCKET sock;
|
||||||
|
friend class TCPServerSocket;
|
||||||
|
};
|
||||||
|
|
||||||
|
class TCPServerSocket {
|
||||||
|
public:
|
||||||
|
TCPServerSocket();
|
||||||
|
TCPServerSocket(int port);
|
||||||
|
~TCPServerSocket();
|
||||||
|
|
||||||
|
void Open(int port);
|
||||||
|
void Close();
|
||||||
|
|
||||||
|
int Accept(TCPSocket*, int uSeconds = 0);
|
||||||
|
private:
|
||||||
|
SOCKET sock;
|
||||||
|
};
|
||||||
|
|
||||||
|
//TODO: Write the UDP systems
|
||||||
|
//
|
||||||
|
//class UDPRemote {
|
||||||
|
//public:
|
||||||
|
// UDPRemote();
|
||||||
|
// UDPRemote(const char* ip, int port);
|
||||||
|
//
|
||||||
|
// /* param 1: ip of the remote to connect to, null to clear
|
||||||
|
// * param 2: port of the remote to connect to
|
||||||
|
// */
|
||||||
|
// void Set(const char* ip, int port);
|
||||||
|
// //TODO: Get?
|
||||||
|
//private:
|
||||||
|
// sockaddr addr;
|
||||||
|
// friend class UDPSocket;
|
||||||
|
//};
|
||||||
|
//
|
||||||
|
//class UDPSocket {
|
||||||
|
//public:
|
||||||
|
// UDPSocket();
|
||||||
|
// UDPSocket(int port);
|
||||||
|
// ~UDPSocket();
|
||||||
|
//
|
||||||
|
// int Open(int port);
|
||||||
|
// void Close();
|
||||||
|
//
|
||||||
|
// int Send(const void* data, int len, UDPRemote* rem, int flags = 0);
|
||||||
|
// int Recv(void* data, int maxlen, UDPRemote* rem, int flags = 0);
|
||||||
|
//private:
|
||||||
|
// SOCKET sock;
|
||||||
|
//};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,184 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "network.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
/* TCPSocket definition
|
||||||
|
*/
|
||||||
|
|
||||||
|
TCPSocket::TCPSocket() {
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPSocket::TCPSocket(const char* ip, int port) {
|
||||||
|
Open(ip, port);
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPSocket::~TCPSocket() {
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPSocket::Open(const char* ip, int port) {
|
||||||
|
addrinfo *ptr = nullptr, hints;
|
||||||
|
char buf[100];
|
||||||
|
sprintf(buf, "%d",port); //std compliant itoa()
|
||||||
|
|
||||||
|
memset(&hints, 0, sizeof(hints));
|
||||||
|
|
||||||
|
hints.ai_family = AF_UNSPEC;
|
||||||
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
|
hints.ai_protocol = IPPROTO_TCP;
|
||||||
|
|
||||||
|
if (getaddrinfo(ip, buf, &hints, &ptr)) {
|
||||||
|
throw(std::runtime_error("TCPSocket failed to access address info"));
|
||||||
|
}
|
||||||
|
|
||||||
|
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
|
||||||
|
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
throw(std::runtime_error("Failed to create a TCPSocket"));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool connected = false;
|
||||||
|
for(addrinfo *it = ptr; it; it = it->ai_next) {
|
||||||
|
if (!connect(sock, it->ai_addr, it->ai_addrlen)) {
|
||||||
|
connected = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
|
||||||
|
if (!connected) {
|
||||||
|
closesocket(sock);
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
throw(std::runtime_error("Failed to connect a TCPSocket"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPSocket::Close() {
|
||||||
|
closesocket(sock);
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
int TCPSocket::Send(const void* data, int len, int flags) {
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
throw(std::runtime_error("Failed to send, TCPSocket is invalid"));
|
||||||
|
}
|
||||||
|
int ret = send(sock, (const char*)data, len, flags);
|
||||||
|
if (ret == SOCKET_ERROR) {
|
||||||
|
Close();
|
||||||
|
throw(std::runtime_error("Failed to send, unknown error, TCPSocket automatically closed"));
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
int TCPSocket::Recv(void* data, int maxlen, int flags) {
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
throw(std::runtime_error("Failed to receive, TCPSocket is invalid"));
|
||||||
|
}
|
||||||
|
int ret = recv(sock, (char*)data, maxlen, flags);
|
||||||
|
if (ret == SOCKET_ERROR) {
|
||||||
|
Close();
|
||||||
|
throw(std::runtime_error("Failed to receive, unknown error, TCPSocket automatically closed"));
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* TCPServerSocket definition
|
||||||
|
*/
|
||||||
|
|
||||||
|
TCPServerSocket::TCPServerSocket() {
|
||||||
|
sock = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPServerSocket::TCPServerSocket(int port) {
|
||||||
|
Open(port);
|
||||||
|
}
|
||||||
|
|
||||||
|
TCPServerSocket::~TCPServerSocket() {
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPServerSocket::Open(int port) {
|
||||||
|
addrinfo *ptr = nullptr, hints;
|
||||||
|
char buf[100];
|
||||||
|
sprintf(buf, "%d",port); //std compliant itoa()
|
||||||
|
|
||||||
|
memset(&hints, 0, sizeof(hints));
|
||||||
|
hints.ai_family = AF_INET;
|
||||||
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
|
hints.ai_protocol = IPPROTO_TCP;
|
||||||
|
hints.ai_flags = AI_PASSIVE;
|
||||||
|
|
||||||
|
if (getaddrinfo(nullptr, buf, &hints, &ptr)) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket failed to access address info"));
|
||||||
|
}
|
||||||
|
|
||||||
|
sock = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
|
||||||
|
|
||||||
|
if (sock == INVALID_SOCKET) {
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
throw(std::runtime_error("Failed to create a TCPServerSocket"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bind(sock, ptr->ai_addr, ptr->ai_addrlen) == SOCKET_ERROR) {
|
||||||
|
closesocket(sock);
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
throw(std::runtime_error("Failed to bind TCPServerSocket"));
|
||||||
|
}
|
||||||
|
|
||||||
|
freeaddrinfo(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TCPServerSocket::Close() {
|
||||||
|
closesocket(sock);
|
||||||
|
}
|
||||||
|
|
||||||
|
int TCPServerSocket::Accept(TCPSocket* s, int uSeconds) {
|
||||||
|
if (listen(sock, SOMAXCONN) == SOCKET_ERROR) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket: listen() error"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//file descriptor sets are to prevent blocking
|
||||||
|
fd_set readfds;
|
||||||
|
timeval tv = {0, uSeconds};
|
||||||
|
|
||||||
|
FD_ZERO(&readfds);
|
||||||
|
FD_SET(sock, &readfds);
|
||||||
|
|
||||||
|
if (select(0, &readfds, nullptr, nullptr, &tv) == SOCKET_ERROR) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket: select() error"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//I don't want this to block
|
||||||
|
if (FD_ISSET(sock, &readfds)) {
|
||||||
|
if ((s->sock = accept(sock, nullptr, nullptr)) == INVALID_SOCKET) {
|
||||||
|
throw(std::runtime_error("TCPServerSocket: accept() error"));
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
#ifndef PLAYER_HPP_
|
||||||
|
#define PLAYER_HPP_
|
||||||
|
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
//TODO
|
||||||
|
|
||||||
|
class Player {
|
||||||
|
public:
|
||||||
|
Player();
|
||||||
|
~Player();
|
||||||
|
|
||||||
|
void Update(int);
|
||||||
|
|
||||||
|
Vector2 GetPosition();
|
||||||
|
private:
|
||||||
|
int clientID;
|
||||||
|
Vector2 position;
|
||||||
|
Vector2 motion;
|
||||||
|
std::string avatarName;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
#ifndef PLAYERMANAGER_H_
|
||||||
|
#define PLAYERMANAGER_H_
|
||||||
|
|
||||||
|
#endif
|
||||||
+23
-11
@@ -1,16 +1,12 @@
|
|||||||
#include "server.hpp"
|
#include "server.hpp"
|
||||||
|
|
||||||
#include "SDL/SDL.h"
|
|
||||||
#include "SDL_net/SDL_net.h"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
Server::Server() {
|
Server::Server() {
|
||||||
running = true;
|
running = false;
|
||||||
config.Load("config.cfg");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Server::~Server() {
|
Server::~Server() {
|
||||||
@@ -18,9 +14,12 @@ Server::~Server() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Server::Init() {
|
void Server::Init() {
|
||||||
if (SDLNet_Init()) {
|
NetworkInit();
|
||||||
throw(runtime_error("Failed to init SDL_net"));
|
|
||||||
}
|
config.Load("config.cfg");
|
||||||
|
servSock.Open(config.Int("port"));
|
||||||
|
|
||||||
|
running = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::Proc() {
|
void Server::Proc() {
|
||||||
@@ -30,17 +29,25 @@ void Server::Proc() {
|
|||||||
HandleOutput();
|
HandleOutput();
|
||||||
|
|
||||||
//debug
|
//debug
|
||||||
running = false;
|
// running = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::Quit() {
|
void Server::Quit() {
|
||||||
SDLNet_Quit();
|
for (auto it : sockVec) {
|
||||||
|
it->Close();
|
||||||
|
delete it;
|
||||||
|
}
|
||||||
|
servSock.Close();
|
||||||
|
NetworkQuit();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::HandleInput() {
|
void Server::HandleInput() {
|
||||||
//accept new connections
|
//accept new connections
|
||||||
//...
|
TCPSocket* sock = new TCPSocket;
|
||||||
|
if (servSock.Accept(sock)) {
|
||||||
|
sockVec.push_back(sock);
|
||||||
|
}
|
||||||
//accept updates from the clients
|
//accept updates from the clients
|
||||||
//...
|
//...
|
||||||
//read the updates from the clients into internal containers
|
//read the updates from the clients into internal containers
|
||||||
@@ -55,5 +62,10 @@ void Server::UpdateWorld() {
|
|||||||
|
|
||||||
void Server::HandleOutput() {
|
void Server::HandleOutput() {
|
||||||
//send all information to new connections
|
//send all information to new connections
|
||||||
|
//...
|
||||||
//selective updates to existing connectons
|
//selective updates to existing connectons
|
||||||
|
string s = "hello world";
|
||||||
|
for (auto it : sockVec) {
|
||||||
|
it->Send(s.c_str(), s.length());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,6 +2,9 @@
|
|||||||
#define SERVER_HPP_
|
#define SERVER_HPP_
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
#include "network.hpp"
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
class Server {
|
class Server {
|
||||||
public:
|
public:
|
||||||
@@ -18,6 +21,8 @@ public:
|
|||||||
private:
|
private:
|
||||||
bool running;
|
bool running;
|
||||||
ConfigUtility config;
|
ConfigUtility config;
|
||||||
|
TCPServerSocket servSock;
|
||||||
|
std::vector<TCPSocket*> sockVec;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -0,0 +1,22 @@
|
|||||||
|
#include "network.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
//receive any amount of info and print it
|
||||||
|
|
||||||
|
int main(int, char**) {
|
||||||
|
NetworkInit();
|
||||||
|
TCPSocket sock("127.0.0.1",2000);
|
||||||
|
char buffer[512];
|
||||||
|
|
||||||
|
while(true) {
|
||||||
|
memset(buffer, 0, 512);
|
||||||
|
if (sock.Recv(buffer, 512)) {
|
||||||
|
cout << buffer << endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NetworkQuit();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef VECTOR2_HPP_
|
||||||
|
#define VECTOR2_HPP_
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
class Vector2 {
|
||||||
|
public:
|
||||||
|
double x, y;
|
||||||
|
Vector2() {
|
||||||
|
x = y = 0;
|
||||||
|
}
|
||||||
|
Vector2(double i, double j) {
|
||||||
|
x = i; y = j;
|
||||||
|
}
|
||||||
|
double Length() const {
|
||||||
|
return sqrt(x*x+y*y);
|
||||||
|
}
|
||||||
|
double SquaredLength() const {
|
||||||
|
return x*x+y*y;
|
||||||
|
}
|
||||||
|
double operator[](size_t i) {
|
||||||
|
if (i >= 2)
|
||||||
|
throw(std::runtime_error("Out of range"));
|
||||||
|
return *(&x+i);
|
||||||
|
}
|
||||||
|
//Arithmetic operators
|
||||||
|
Vector2 operator+(Vector2 v) const { return Vector2(x + v.x, y + v.y); }
|
||||||
|
Vector2 operator-(Vector2 v) const { return Vector2(x - v.x, y - v.y); }
|
||||||
|
Vector2 operator*(Vector2 v) const { return Vector2(x * v.x, y * v.y); }
|
||||||
|
Vector2 operator*(double d) const { return Vector2(x * d, y * d); }
|
||||||
|
|
||||||
|
Vector2 operator/(Vector2 v) {
|
||||||
|
if (!v.x || !v.y)
|
||||||
|
throw(std::runtime_error("Divide by zero"));
|
||||||
|
return Vector2(x / v.x, y / v.y);
|
||||||
|
}
|
||||||
|
Vector2 operator/(double d) {
|
||||||
|
if (!d)
|
||||||
|
throw(std::runtime_error("Divide by zero"));
|
||||||
|
return Vector2(x / d, y / d);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
|
||||||
|
bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
|
||||||
|
|
||||||
|
template<typename T> Vector2 operator+=(T t) { return *this = *this + t; }
|
||||||
|
template<typename T> Vector2 operator-=(T t) { return *this = *this - t; }
|
||||||
|
template<typename T> Vector2 operator*=(T t) { return *this = *this * t; }
|
||||||
|
template<typename T> Vector2 operator/=(T t) { return *this = *this / t; }
|
||||||
|
template<typename T> bool operator==(T t) { return (x == t && y == t); }
|
||||||
|
template<typename T> bool operator!=(T t) { return (x != t || y != t); }
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
Reference in New Issue
Block a user