Rearrenged the directory tree

I just _had_ to get rid of that horrible libs/ directory. Now most of the
graphical stuff is in client/, but I'll create more subdirectories so that
they're not getting in the way.
This commit is contained in:
Kayne Ruse
2013-07-15 14:58:04 +10:00
parent 28b491587c
commit 43dadcdbb8
36 changed files with 51 additions and 132 deletions
+2 -2
View File
@@ -83,14 +83,14 @@ void InWorld::FrameEnd() {
}
void InWorld::Render(SDL_Surface* const screen) {
ClockFrameRate();
clockFrameRate();
for (auto& it : playerCharacters) {
it.second.DrawTo(screen);
}
//since we're using this twice, make a tmp var
string fps = itos(GetFrameRate());
string fps = itos(getFrameRate());
font.DrawStringTo(fps, screen, screen->w - fps.size() * font.GetCharW(), 0);
}