Refactored Image

This commit is contained in:
Kayne Ruse
2013-07-15 15:41:41 +10:00
parent 43dadcdbb8
commit 40a40b4e11
3 changed files with 35 additions and 21 deletions
+24 -16
View File
@@ -21,33 +21,41 @@
*/
#include "image.hpp"
Image::Image(SDL_Surface* p) {
SetSurface(p);
}
#include <stdexcept>
Image::Image(SDL_Surface* p, SDL_Rect r) {
SetSurface(p, r);
}
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
if (!(surface = p)) {
clip = {0, 0, 0, 0};
}
else {
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
SDL_Surface* Image::LoadSurface(std::string fname) {
SDL_Surface* p = SDL_LoadBMP(fname.c_str());
if (!p) {
throw(std::runtime_error(std::string() + "Failed to load file: " + fname));
}
surface = p;
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
local = true;
return surface;
}
SDL_Surface* Image::SetSurface(SDL_Surface* const p, SDL_Rect r) {
void Image::FreeSurface() {
if (local) {
SDL_FreeSurface(surface);
local = false;
}
surface = nullptr;
clip = {0, 0, 0, 0};
}
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
if (!p) {
throw(std::invalid_argument("No surface pointer provided"));
}
surface = p;
clip = r;
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
local = false;
return surface;
}
void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
if (!surface) {
return;
throw(std::logic_error("No image surface to draw"));
}
SDL_Rect sclip = clip, dclip = {x,y};
SDL_BlitSurface(surface, &sclip, dest, &dclip);
+9 -4
View File
@@ -23,16 +23,18 @@
#define IMAGE_HPP_
#include "SDL/SDL.h"
#include <string>
class Image {
public:
Image() = default;
Image(SDL_Surface*);
Image(SDL_Surface*, SDL_Rect);
~Image() = default;
Image(SDL_Surface* p) { SetSurface(p); }
~Image() { FreeSurface(); }
SDL_Surface* LoadSurface(std::string fname);
void FreeSurface();
SDL_Surface* SetSurface(SDL_Surface*);
SDL_Surface* SetSurface(SDL_Surface*, SDL_Rect);
SDL_Surface* GetSurface() const { return surface; }
void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
@@ -50,9 +52,12 @@ public:
Sint16 GetClipY() const { return clip.y; }
Uint16 GetClipW() const { return clip.w; }
Uint16 GetClipH() const { return clip.h; }
bool GetLocal() { return local; }
protected:
SDL_Surface* surface = nullptr;
SDL_Rect clip = {0, 0, 0, 0};
bool local = false;
};
#endif
+2 -1
View File
@@ -33,7 +33,8 @@ void SpriteSheet::Update(double delta) {
}
SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* const s, Uint16 w, Uint16 h) {
image.SetSurface(s, {0, 0, w, h});
image.SetSurface(s);
image.SetClip({0, 0, w, h});
currentFrame = 0; maxFrames = image.GetSurface()->w / image.GetClipW();
currentStrip = 0; maxStrips = image.GetSurface()->h / image.GetClipH();
delay = ticks = 0;