Added a simple roguelike tileset

This commit is contained in:
2015-07-20 11:37:32 +10:00
parent ba6f92a6e7
commit 2732612803
4 changed files with 2 additions and 1 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ void TileSheet::Free() {
}
void TileSheet::DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX, double scaleY) {
//TODO: empty
//TODO: (2) empty
}
void TileSheet::DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX, double scaleY) {