very buggy system working, but only works properly with one client at a time due to recv blocking

This commit is contained in:
Kayne Ruse
2013-05-17 19:32:45 +10:00
parent 738320e88e
commit 24e48dec53
12 changed files with 153 additions and 42 deletions
+1 -1
View File
@@ -70,7 +70,7 @@ void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
if (buttonMap["start"]->MouseButtonUp(button) == Button::State::HOVER) {
//TODO
SetNextScene(SceneList::TESTSYSTEMS);
SetNextScene(SceneList::LOBBY);
cout << "start" << endl;
}
if (buttonMap["options"]->MouseButtonUp(button) == Button::State::HOVER) {