Reconsidering the server's structure

This commit is contained in:
Kayne Ruse
2015-02-17 21:03:19 +11:00
parent 2cc7260552
commit 248d142c2b
3 changed files with 20 additions and 3 deletions
+2
View File
@@ -49,6 +49,8 @@ public:
WaypointManager* GetWaypointMgr();
std::list<CharacterData*>* GetCharacterList();
void RunFrame();
//TODO: triggers for unload, save, per-second, player enter, player exit, etc.
private: