Expanded creature & barrier API

This commit is contained in:
2016-04-11 02:18:13 +10:00
parent f32b8a9b4f
commit 20b121766a
11 changed files with 281 additions and 13 deletions
+25
View File
@@ -21,6 +21,8 @@
*/
#include "creature_manager.hpp"
#include "lua_utilities.hpp"
CreatureManager::CreatureManager() {
//EMPTY
}
@@ -44,6 +46,8 @@ int CreatureManager::Create(std::string avatar, int scriptRef) {
//implicitly create the new object
elementMap.emplace( std::pair<int, CreatureData>(counter, CreatureData(avatar, scriptRef)) );
runHook(lua, createRef, &elementMap.find(counter)->second, counter);
//TODO: do various things like saving to the database
return counter++;
}
@@ -51,10 +55,14 @@ int CreatureManager::Create(std::string avatar, int scriptRef) {
//TODO: (1) creature load, save
void CreatureManager::Unload(int uid) {
runHook(lua, unloadRef, &elementMap.find(uid)->second, uid);
elementMap.erase(uid);
}
void CreatureManager::UnloadAll() {
for (std::map<int, CreatureData>::iterator it = elementMap.begin(); it != elementMap.end(); it++) {
runHook(lua, unloadRef, &it->second, it->first);
}
elementMap.clear();
}
@@ -62,6 +70,7 @@ void CreatureManager::UnloadIf(std::function<bool(std::pair<const int, CreatureD
std::map<int, CreatureData>::iterator it = elementMap.begin();
while (it != elementMap.end()) {
if (fn(*it)) {
runHook(lua, unloadRef, &it->second, it->first);
it = elementMap.erase(it);
}
else {
@@ -103,3 +112,19 @@ sqlite3* CreatureManager::SetDatabase(sqlite3* db) {
sqlite3* CreatureManager::GetDatabase() {
return database;
}
int CreatureManager::SetCreateReference(int i) {
return createRef = i;
}
int CreatureManager::SetUnloadReference(int i) {
return unloadRef = i;
}
int CreatureManager::GetCreateReference() {
return createRef;
}
int CreatureManager::GetUnloadReference() {
return unloadRef;
}