Began unifying the server and client side character classes

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Kayne Ruse
2014-05-26 18:35:38 +10:00
parent d903c0df30
commit 1bde0ed3f7
5 changed files with 11 additions and 187 deletions
+1 -2
View File
@@ -44,7 +44,6 @@
//client
#include "base_scene.hpp"
#include "player_character.hpp"
#include "shared_parameters.hpp"
//STL
@@ -98,6 +97,7 @@ protected:
Image buttonImage;
RasterFont font;
TileSheet tileSheet;
//TODO: sprites
//map
RegionPager<BlankAllocator, DummyFormat> regionPager;
@@ -114,7 +114,6 @@ protected:
FrameRate fps;
//game
std::map<int, PlayerCharacter> playerCharacters;
PlayerCharacter* localCharacter = nullptr;
};