Smoothed naming and other conventions
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@@ -12,8 +12,6 @@ Splash::Splash(ConfigUtility* cUtil, SurfaceManager* sMgr) {
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#ifdef DEBUG
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cout << "entering Splash" << endl;
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#endif
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loaded = false;
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start = clock();
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configUtil = cUtil;
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surfaceMgr = sMgr;
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