Smoothed naming and other conventions
This commit is contained in:
@@ -26,8 +26,9 @@ private:
|
||||
void LoadScene(SceneList sceneIndex);
|
||||
void UnloadScene();
|
||||
|
||||
BaseScene* activeScene;
|
||||
BaseScene* activeScene = nullptr;
|
||||
|
||||
//globals
|
||||
ConfigUtility configUtil;
|
||||
SurfaceManager surfaceMgr;
|
||||
UDPNetworkUtility netUtil;
|
||||
|
||||
Reference in New Issue
Block a user