Smoothed naming and other conventions
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+10
-10
@@ -63,9 +63,9 @@ void Lobby::Update() {
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void Lobby::Receive() {
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//dump to the console
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Packet packet;
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PacketData packet;
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while(netUtil->Receive()) {
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memcpy(&packet, netUtil->GetInData(), sizeof(Packet));
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memcpy(&packet, netUtil->GetInData(), sizeof(PacketData));
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switch(packet.type) {
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case PacketList::PONG:
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PushServer(&packet);
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@@ -149,24 +149,24 @@ void Lobby::KeyUp(SDL_KeyboardEvent const& key) {
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void Lobby::PingNetwork() {
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//ping the network
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Packet packet;
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PacketData packet;
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packet.type = PacketList::PING;
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netUtil->Send("255.255.255.255", configUtil->Integer("server.port"), reinterpret_cast<void*>(&packet), sizeof(Packet));
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netUtil->Send("255.255.255.255", configUtil->Integer("server.port"), reinterpret_cast<void*>(&packet), sizeof(PacketData));
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//reset the server list
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// serverVector.clear();
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}
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void Lobby::PushServer(Packet* packet) {
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Server s;
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void Lobby::PushServer(PacketData* packet) {
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ServerData s;
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s.name = packet->pong.metadata;
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s.add = netUtil->GetInPacket()->address;
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s.address = netUtil->GetInPacket()->address;
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serverVector.push_back(s);
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}
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void Lobby::JoinRequest(Server* server) {
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Packet packet;
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void Lobby::JoinRequest(ServerData* server) {
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PacketData packet;
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packet.type = PacketList::JOINREQUEST;
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snprintf(packet.joinRequest.handle, PACKET_STRING_SIZE, "%s", configUtil->CString("handle"));
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snprintf(packet.joinRequest.avatar, PACKET_STRING_SIZE, "%s", configUtil->CString("avatar"));
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netUtil->Send(&server->add, reinterpret_cast<void*>(&packet), sizeof(Packet));
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netUtil->Send(&server->address, reinterpret_cast<void*>(&packet), sizeof(PacketData));
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}
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