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59fa1ba929
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Refactor to my personal tastes
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2025-03-28 14:07:12 +11:00 |
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d264b08ce8
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Outlined the dimensions idea
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2025-03-27 22:20:15 +11:00 |
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d630693ef8
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Mouseover and log scroll added
Part 7 finished
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2025-03-27 17:04:20 +11:00 |
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7685d57286
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HP Bar works, msg logs work, WIP part 7
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2025-03-27 13:21:08 +11:00 |
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83f7723c08
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Part 6 done, entities & player are dying correctly
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2025-03-27 10:39:20 +11:00 |
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f89c2bbdb8
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WIP part 6
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2025-03-26 17:43:28 +11:00 |
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e1231a58e6
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Refactored some logic
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2025-03-24 20:42:51 +11:00 |
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920f731fb1
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Entities are generated and placed
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2025-03-22 00:14:29 +11:00 |
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16f8d12f4c
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FOV working
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2025-03-21 12:06:08 +11:00 |
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4af097b2ae
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Config tweaks
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2025-03-20 20:27:05 +11:00 |
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fc11ea9dbd
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procgen re-added
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2025-03-20 10:56:10 +11:00 |
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2f7f2c3c4f
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WIP
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2025-03-18 14:43:22 +11:00 |
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721fc3b41e
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Reworked the code to work better after tutorial stuff
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2025-03-17 23:15:04 +11:00 |
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0dcf3bf975
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Merge remote-tracking branch 'refs/remotes/origin/main'
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2025-03-14 20:42:18 +11:00 |
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473c036b31
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I can probably do it myself from here, IDK
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2025-03-14 20:41:45 +11:00 |
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23f79921da
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Update README.md
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2025-03-13 20:15:55 +11:00 |
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4a9806a1b4
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Tinkering
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2025-03-13 19:50:34 +11:00 |
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831e7a64c9
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Initial commit
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2025-03-13 12:44:51 +11:00 |
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