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Last-Ember/Scripts/Game Objects/Creatures/ICreature.cs
T
2019-03-08 09:54:14 +11:00

15 lines
361 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Creatures {
public interface ICreature {
//flags used to control other monsters
int HorizontalMoveDirection { get; set; }
int VerticalMoveDirection { get; set; }
//used by the combad system
int DamageValue { get; set; }
int HealthValue { get; set; }
}
}