16 lines
335 B
C#
16 lines
335 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace MenuSystem {
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class SwitchMenus : MenuOption {
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public Canvas oldMenu;
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public Canvas newMenu;
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override public void Execute() {
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oldMenu.gameObject.SetActive(false);
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newMenu.gameObject.SetActive(true);
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}
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}
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} |