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11 lines
384 B
C#
11 lines
384 B
C#
using UnityEditor;
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namespace CarbonInput {
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[CustomEditor(typeof(ReInit))]
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public class ReInitEditor : Editor {
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public override void OnInspectorGUI() {
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EditorGUILayout.HelpBox("The automatically generated \"GamePad ReInit\" gameobject " +
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"and this script are used to detect if a gamepad has (dis)connected.", MessageType.Info);
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}
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}
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} |