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14 lines
381 B
C#
14 lines
381 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AudioStartup : MonoBehaviour {
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AudioController controller;
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void Awake() {
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controller = GetComponent<AudioController>();
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controller.Load("fire", "Fire");
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controller.Load("crackle", "Fire Cracks");
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controller.Load("cut", "Tree Cut");
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controller.Load("hunted", "Hunted");
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}
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} |