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https://github.com/Ratstail91/Keep-It-Alive.git
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16 lines
415 B
C#
16 lines
415 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class FireGoesOut : MonoBehaviour {
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void Awake() {
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//TODO: play extinguished sound
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StartCoroutine(SwitchScenesAfter("MainMenu", 3f));
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}
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IEnumerator SwitchScenesAfter(string sceneName, float delay) {
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yield return new WaitForSeconds(delay);
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SceneManager.LoadScene(sceneName);
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}
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} |