mirror of
https://github.com/Ratstail91/Keep-It-Alive.git
synced 2025-11-29 02:24:27 +11:00
Mostly finished, just needs sound, polish and hosting online
This commit is contained in:
16
Assets/Scripts/Endings/FireGoesOut.cs
Normal file
16
Assets/Scripts/Endings/FireGoesOut.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class FireGoesOut : MonoBehaviour {
|
||||
void Awake() {
|
||||
//TODO: play extinguished sound
|
||||
StartCoroutine(SwitchScenesAfter("MainMenu", 3f));
|
||||
}
|
||||
|
||||
IEnumerator SwitchScenesAfter(string sceneName, float delay) {
|
||||
yield return new WaitForSeconds(delay);
|
||||
SceneManager.LoadScene(sceneName);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user