Tweak to an asset

This commit is contained in:
2020-04-19 09:48:05 +10:00
parent 71ec83ec7e
commit 3e0f7664ff

View File

@@ -1,57 +1,62 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!30 &1 --- !u!30 &1
GraphicsSettings: GraphicsSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 12 serializedVersion: 13
m_Deferred: m_Deferred:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_DeferredReflections: m_DeferredReflections:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
m_ScreenSpaceShadows: m_ScreenSpaceShadows:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred: m_LegacyDeferred:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals: m_DepthNormals:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
m_MotionVectors: m_MotionVectors:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
m_LightHalo: m_LightHalo:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
m_LensFlare: m_LensFlare:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_AlwaysIncludedShaders: m_AlwaysIncludedShaders:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: [] - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 0} m_PreloadedShaders: []
m_TransparencySortMode: 0 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
m_TransparencySortAxis: {x: 0, y: 0, z: 1} type: 0}
m_DefaultRenderingPath: 1 m_CustomRenderPipeline: {fileID: 0}
m_DefaultMobileRenderingPath: 1 m_TransparencySortMode: 0
m_TierSettings: [] m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_LightmapStripping: 0 m_DefaultRenderingPath: 1
m_FogStripping: 0 m_DefaultMobileRenderingPath: 1
m_InstancingStripping: 0 m_TierSettings: []
m_LightmapKeepPlain: 1 m_LightmapStripping: 0
m_LightmapKeepDirCombined: 1 m_FogStripping: 0
m_LightmapKeepDynamicPlain: 1 m_InstancingStripping: 0
m_LightmapKeepDynamicDirCombined: 1 m_LightmapKeepPlain: 1
m_LightmapKeepShadowMask: 1 m_LightmapKeepDirCombined: 1
m_LightmapKeepSubtractive: 1 m_LightmapKeepDynamicPlain: 1
m_FogKeepLinear: 1 m_LightmapKeepDynamicDirCombined: 1
m_FogKeepExp: 1 m_LightmapKeepShadowMask: 1
m_FogKeepExp2: 1 m_LightmapKeepSubtractive: 1
m_AlbedoSwatchInfos: [] m_FogKeepLinear: 1
m_LightsUseLinearIntensity: 0 m_FogKeepExp: 1
m_LightsUseColorTemperature: 0 m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_LogWhenShaderIsCompiled: 0
m_AllowEnlightenSupportForUpgradedProject: 1