mirror of
https://github.com/Ratstail91/Hearts.git
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Updating development files
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@@ -281,28 +281,6 @@
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RelativePath=".\image.h"
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RelativePath=".\image.h"
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</File>
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</File>
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<File
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RelativePath=".\image_manager.cpp"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\image_manager.h"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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<File
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RelativePath=".\music.cpp"
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RelativePath=".\music.cpp"
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@@ -1,15 +1,16 @@
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* Try to keep the project as stable as possible.
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* Try to keep the project as stable as possible.
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* Use a separate development branch where necessary
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* Use a separate development branch where necessary
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* Don't forget to search for "TODO" tags in the code
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* Remove NamedManager as soon as possible
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* Remove NamedManager as soon as possible
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* Remove unnecessary KAGE modules
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* Remove unnecessary KAGE modules
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* Rearrange the project hierarchy
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> Rearrange the project hierarchy
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* Breakdown and analyse the structure
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* Breakdown and analyse the structure
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* Upgrade to the current Codebase where possible
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* Upgrade to the current Codebase where possible
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* Remedy Card's graphical system
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> Remedy Card's graphical system
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* Use the current Image class in Card & Deck
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> Use the current Image class in Card & Deck
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* Add in graphical buttons and onscreen text for user friendlyness
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* Add in graphical buttons and onscreen text for user friendlyness
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* Research SDL_mixer, to fully understand the audio system
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* Research SDL_mixer, to fully understand the audio system
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@@ -20,3 +21,6 @@
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This system seems to be split between the three player classes
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This system seems to be split between the three player classes
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I could use a unified highlighting system for both swapping and playing a card
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I could use a unified highlighting system for both swapping and playing a card
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~~~~~
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* ~~Move the random setup~~ Add random seed to the scene
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