diff --git a/Hearts/Hearts.vcproj b/Hearts/Hearts.vcproj
index 8c729ea..dcacb6b 100644
--- a/Hearts/Hearts.vcproj
+++ b/Hearts/Hearts.vcproj
@@ -281,28 +281,6 @@
RelativePath=".\image.h"
>
-
-
-
-
-
-
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-
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diff --git a/Notes/TODO.txt b/Notes/TODO.txt
index 839c0e4..b813f8d 100644
--- a/Notes/TODO.txt
+++ b/Notes/TODO.txt
@@ -1,15 +1,16 @@
* Try to keep the project as stable as possible.
* Use a separate development branch where necessary
+* Don't forget to search for "TODO" tags in the code
* Remove NamedManager as soon as possible
* Remove unnecessary KAGE modules
-* Rearrange the project hierarchy
+> Rearrange the project hierarchy
* Breakdown and analyse the structure
* Upgrade to the current Codebase where possible
-* Remedy Card's graphical system
-* Use the current Image class in Card & Deck
+> Remedy Card's graphical system
+> Use the current Image class in Card & Deck
* Add in graphical buttons and onscreen text for user friendlyness
* Research SDL_mixer, to fully understand the audio system
@@ -20,3 +21,6 @@
This system seems to be split between the three player classes
I could use a unified highlighting system for both swapping and playing a card
+~~~~~
+
+* ~~Move the random setup~~ Add random seed to the scene