Files
Airport/core/lib_input.c

133 lines
3.8 KiB
C

#include "lib_input.h"
#include "memory.h"
#include "engine.h"
#include <SDL2/SDL.h>
static int nativeMapInputEventToKey(Interpreter* interpreter, LiteralArray* arguments, LiteralDictionary* symKeyEventsPtr, char* fnName) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to ");
interpreter->errorOutput(fnName);
interpreter->errorOutput("\n");
return -1;
}
Literal symLiteral = popLiteralArray(arguments);
Literal evtLiteral = popLiteralArray(arguments);
Literal evtLiteralIdn = evtLiteral;
if (IS_IDENTIFIER(evtLiteral) && parseIdentifierToValue(interpreter, &evtLiteral)) {
freeLiteral(evtLiteralIdn);
}
Literal symLiteralIdn = symLiteral;
if (IS_IDENTIFIER(symLiteral) && parseIdentifierToValue(interpreter, &symLiteral)) {
freeLiteral(symLiteralIdn);
}
if (!IS_STRING(symLiteral) || !IS_STRING(evtLiteral)) {
interpreter->errorOutput("Incorrect type of arguments passed to mapInputEventToKey\n");
return -1;
}
//use the keycode for faster lookups
SDL_Keycode keycode = SDL_GetKeyFromName( AS_STRING(symLiteral) );
if (keycode == SDLK_UNKNOWN) {
interpreter->errorOutput("Unknown key found: ");
interpreter->errorOutput(SDL_GetError());
interpreter->errorOutput("\n");
return -1;
}
Literal keycodeLiteral = TO_INTEGER_LITERAL( (int)keycode );
//save the sym-event pair
setLiteralDictionary(symKeyEventsPtr, keycodeLiteral, evtLiteral); //I could possibly map multiple events to one sym
//cleanup
freeLiteral(symLiteral);
freeLiteral(evtLiteral);
freeLiteral(keycodeLiteral);
return 0;
}
//dry wrappers
static int nativeMapInputEventToKeyDown(Interpreter* interpreter, LiteralArray* arguments) {
return nativeMapInputEventToKey(interpreter, arguments, &engine.symKeyDownEvents, "mapInputEventToKeyDown");
}
static int nativeMapInputEventToKeyUp(Interpreter* interpreter, LiteralArray* arguments) {
return nativeMapInputEventToKey(interpreter, arguments, &engine.symKeyUpEvents, "mapInputEventToKeyUp");
}
//call the hook
typedef struct Natives {
char* name;
NativeFn fn;
} Natives;
int hookInput(Interpreter* interpreter, Literal identifier, Literal alias) {
//build the natives list
Natives natives[] = {
{"mapInputEventToKeyDown", nativeMapInputEventToKeyDown},
{"mapInputEventToKeyUp", nativeMapInputEventToKeyUp},
// {"mapInputEventToMouse", nativeMapInputEventToMouse},
{NULL, NULL}
};
//store the library in an aliased dictionary
if (!IS_NULL(alias)) {
//make sure the name isn't taken
if (isDelcaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n");
freeLiteral(alias);
return false;
}
//create the dictionary to load up with functions
LiteralDictionary* dictionary = ALLOCATE(LiteralDictionary, 1);
initLiteralDictionary(dictionary);
//load the dict with functions
for (int i = 0; natives[i].name; i++) {
Literal name = TO_STRING_LITERAL(copyString(natives[i].name, strlen(natives[i].name)), strlen(natives[i].name));
Literal func = TO_FUNCTION_LITERAL((void*)natives[i].fn, 0);
func.type = LITERAL_FUNCTION_NATIVE;
setLiteralDictionary(dictionary, name, func);
freeLiteral(name);
freeLiteral(func);
}
//build the type
Literal type = TO_TYPE_LITERAL(LITERAL_DICTIONARY, true);
Literal strType = TO_TYPE_LITERAL(LITERAL_STRING, true);
Literal fnType = TO_TYPE_LITERAL(LITERAL_FUNCTION_NATIVE, true);
TYPE_PUSH_SUBTYPE(&type, strType);
TYPE_PUSH_SUBTYPE(&type, fnType);
//set scope
Literal dict = TO_DICTIONARY_LITERAL(dictionary);
declareScopeVariable(interpreter->scope, alias, type);
setScopeVariable(interpreter->scope, alias, dict, false);
//cleanup
freeLiteral(dict);
freeLiteral(type);
return 0;
}
//default
for (int i = 0; natives[i].name; i++) {
injectNativeFn(interpreter, natives[i].name, natives[i].fn);
}
return 0;
}