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Airport/README.md
2022-10-13 23:50:57 +01:00

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# airport
The best way to build a game engine, is to build a game first.
This game utilizes the [Toy programming langauge](https://toylang.com).
## Cloning
Either clone recursively, or run `git submodule update --init` after cloning.
## Building
Simply run `make` in the root directory.
## Running
Make sure the program can see the `assets` folder (symbolic links can help).
## Dependencies
* SDL2
* SDL2_image