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Airport/README.md

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# airport
The best way to build a game engine, is to build a game first.
This game utilizes the [Box Game Engine](https://github.com/Ratstail91/Box) the [Toy Programming Language](https://toylang.com).
# Cloning
Either clone recursively, or run `git submodule update --init` after cloning.
# Building
WIP
# Running
Make sure the program can see the `assets` folder (symbolic links can help), and all of the required DLLs are present.
# Dependencies
* SDL2
* SDL2_image
* SDL2_ttf
## Credits
* Art - Evan Hartshorn
* Coding - Kayne Ruse
* Font - Ancient God (Koczman B<>lint)
* Font - AlphaBeta (Brian Kent)