Kayne Ruse
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da9afb7e5b
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Small adjustments to appease the android build
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2022-11-14 09:27:32 +00:00 |
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Kayne Ruse
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f13900b7ca
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Blocked repeated keyboard events from SDL
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2022-11-05 22:05:14 +01:00 |
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Kayne Ruse
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2439c3d7b9
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Keyboard event-based input is working for keydown and keyup
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2022-11-05 17:54:45 +01:00 |
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Kayne Ruse
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c32fca6a23
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I forgot what I was doing because it's 4:30am
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2022-11-03 18:20:16 +01:00 |
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Kayne Ruse
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0775e56c1b
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Merged EngineNode and RenderNode
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2022-11-03 14:11:22 +01:00 |
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Kayne Ruse
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893430469b
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Started on input, tired
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2022-10-19 20:42:33 +01:00 |
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Kayne Ruse
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dfcdaf3b92
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Rendering is working
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2022-10-13 23:50:57 +01:00 |
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Kayne Ruse
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0b4a6097be
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Added freeMemory callback to EngineNode, adjusted how nodes are freed
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2022-10-08 17:17:41 +01:00 |
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Kayne Ruse
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ecaf554b9a
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Moved compilation functions into repl_tools
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2022-10-07 08:49:36 +01:00 |
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Kayne Ruse
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4ca1c80015
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Prevented a potential null access
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2022-10-03 20:04:56 +01:00 |
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Kayne Ruse
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37663efcc0
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Fixed a crash issue caused by comparing timeval wrong
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2022-10-03 15:23:56 +01:00 |
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Kayne Ruse
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bd32a1d221
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Fixed an issue with memory
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2022-10-03 07:29:24 +01:00 |
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Kayne Ruse
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a7e5d101dd
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Basic script-based engine init is working - performance is poor
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2022-10-02 13:50:50 +01:00 |
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Kayne Ruse
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7e1612d915
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Started working on engine nodes
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2022-10-02 05:42:45 +01:00 |
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Kayne Ruse
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50aef00ec0
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Started on the engine proper
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2022-09-18 21:48:15 +01:00 |
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