Ratstail91
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b89f73ac9e
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Moved the demo scripts into a directory
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2023-03-03 23:57:02 +11:00 |
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Ratstail91
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08ce7b5536
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Added MSVC debugging tool, discovered globals feature
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2023-03-03 17:20:56 +11:00 |
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Ratstail91
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f9d0a27408
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Added scene reloading & switching
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2023-03-03 16:05:48 +11:00 |
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Ratstail91
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4965cd492d
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Added onLoad() lifecycle function
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2023-03-03 00:50:45 +11:00 |
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Ratstail91
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00587e91b2
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Tested a step tracker, updated Toy so it worked
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2023-02-28 17:41:38 +11:00 |
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Ratstail91
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5800341ac6
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Added a debugging print for HW acceleration
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2023-02-28 14:13:23 +11:00 |
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Ratstail91
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7a8724f13e
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Fixed it - I set the resolution too high by accident
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2023-02-28 09:27:23 +11:00 |
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Ratstail91
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14602b0750
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All of a sudden, it's lagging like hell
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2023-02-28 05:59:44 +11:00 |
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Ratstail91
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d3a3896efe
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Moved more polyfill code into the engine proper
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2023-02-28 04:22:37 +11:00 |
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Ratstail91
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479e38d492
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Stress-testing and working on issues
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2023-02-27 23:43:56 +11:00 |
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Ratstail91
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f9b154c12e
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Moved polyfills into standard library
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2023-02-27 22:09:46 +11:00 |
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Ratstail91
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22ab705903
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Whoops, how did that not break stuff?
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2023-02-27 09:40:20 +11:00 |
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Ratstail91
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2c16c10558
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Added animations to node
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2023-02-27 09:28:21 +11:00 |
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Ratstail91
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4332bc95a2
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Working on optimising scripts
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2023-02-26 01:28:17 +11:00 |
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Ratstail91
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aabbf41dd6
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Playing around with scripts
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2023-02-24 22:20:40 +11:00 |
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Ratstail91
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34c3cbbe8e
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Updated Toy, reworked project files for different machines
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2023-02-22 23:58:12 +11:00 |
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Kayne Ruse
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9a1d81b7fb
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Updated Toy, tweaked code to match new API
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2023-02-14 22:19:08 +00:00 |
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Kayne Ruse
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5efabde476
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Updated Toy
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2023-02-10 18:42:01 +00:00 |
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Kayne Ruse
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b755920100
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Fixed xrel, yrel having the wrong value
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2023-01-28 02:31:40 +00:00 |
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Kayne Ruse
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194a52394d
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Added mouse events
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2023-01-27 12:52:37 +00:00 |
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Kayne Ruse
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3b5b399f4f
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Tweaks while I sort stuff out
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2023-01-27 07:04:21 +00:00 |
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Kayne Ruse
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fcefc4c5b0
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Hooked runner's drive system into the engine paths
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2023-01-27 06:24:31 +00:00 |
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Kayne Ruse
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aec5fcab55
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Added variable argument count to callNode
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2022-11-07 05:22:42 +00:00 |
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Kayne Ruse
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526efff00c
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Tweak
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2022-11-06 04:17:45 +00:00 |
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Kayne Ruse
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2439c3d7b9
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Keyboard event-based input is working for keydown and keyup
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2022-11-05 17:54:45 +01:00 |
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Kayne Ruse
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0c145b4e5b
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Renders rendering under renders
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2022-11-04 12:04:59 +01:00 |
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Kayne Ruse
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c32fca6a23
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I forgot what I was doing because it's 4:30am
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2022-11-03 18:20:16 +01:00 |
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Kayne Ruse
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0775e56c1b
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Merged EngineNode and RenderNode
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2022-11-03 14:11:22 +01:00 |
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Kayne Ruse
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893430469b
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Started on input, tired
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2022-10-19 20:42:33 +01:00 |
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Kayne Ruse
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2eb67d9bca
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Updated Toy, added a couple util functions
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2022-10-15 00:04:58 +01:00 |
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Kayne Ruse
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dfcdaf3b92
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Rendering is working
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2022-10-13 23:50:57 +01:00 |
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Kayne Ruse
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500983358d
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Tweak
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2022-10-08 18:23:17 +01:00 |
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Kayne Ruse
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0b4a6097be
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Added freeMemory callback to EngineNode, adjusted how nodes are freed
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2022-10-08 17:17:41 +01:00 |
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Kayne Ruse
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6b5cd7f580
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Added some node functionality to scripts
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2022-10-07 10:25:09 +01:00 |
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Kayne Ruse
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4ca1c80015
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Prevented a potential null access
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2022-10-03 20:04:56 +01:00 |
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Kayne Ruse
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bd32a1d221
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Fixed an issue with memory
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2022-10-03 07:29:24 +01:00 |
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Kayne Ruse
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a7e5d101dd
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Basic script-based engine init is working - performance is poor
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2022-10-02 13:50:50 +01:00 |
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